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path: root/engines/glk/glk_api.cpp
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2019-02-16GLK: FROTZ: Improved setup and handling of fg/bg colorsPaul Gilbert
2019-01-31GLK: Change use of RGB tuplets to uintPaul Gilbert
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color
2019-01-04GLK: FROTZ: Only wait for keypress in Beyond Zork title if mg1 presentPaul Gilbert
2019-01-02GLK: FROTZ: Add support for pair windows to have more than 2 childrenPaul Gilbert
This is primarily for the V6 games, which have up to 8 windows on-screen at the same time in arbitray positions ext
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-28GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond ZorkPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08GLK: Sound volume and pausing methodsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: FROTZ: Further sound handlingPaul Gilbert
2018-12-08GLK: Beginnings of Sounds managerPaul Gilbert
2018-12-08GLK: TADS: Add a number of GLK interface methodsPaul Gilbert
2018-12-08GLK: Mark text strings as translateablePaul Gilbert
2018-12-08GLK: Added RawDecoder class for new raw picture data formatPaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of support for Infocom picture filesPaul Gilbert
2018-12-08GLK: Implementing picture loadingPaul Gilbert
2018-12-08GLK: SCOTT: Don't show another line prompt when game is exitingPaul Gilbert
2018-12-08GLK: Derive detection from MetaEngine rather than AdvancedMetaEnginePaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert