index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
glk
/
module.mk
Age
Commit message (
Expand
)
Author
2019-10-07
GLK: JACL: Adding subengine files
dreammaster
2019-10-07
GLK: JACL: Adding subengine files
Paul Gilbert
2019-10-07
GLK: JACL: Skeleton subengine commit
Paul Gilbert
2019-09-29
GLK: QUEST: Remove missing file from module.mk
Paul Gilbert
2019-09-29
GLK: QUEST: Initial subengine commit
Paul Gilbert
2019-09-27
GLK: ADRIFT: Removing unused code
Paul Gilbert
2019-09-25
GLK: ADRIFT: Encapsulation serialization code into their own classes
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Skeleton sub-engine commit
Paul Gilbert
2019-07-29
GLK: Added skeleton debugger
Paul Gilbert
2019-07-06
GLK: ALAN3: Remove deprecated args.cpp
Paul Gilbert
2019-07-06
GLK: ALAN3: Move readline.cpp into glkio.cpp
Paul Gilbert
2019-07-06
GLK: ALAN3: Move term.cpp code into glkio.cpp
Paul Gilbert
2019-07-06
GLK: ALAN3: Remove deprecated glkstart.cpp
Paul Gilbert
2019-07-06
GLK: ALAN3: Implement savegame code
Paul Gilbert
2019-07-06
GLK: ALAN3: Add detection logic
Paul Gilbert
2019-07-06
GLK: ALAN3: Initial files commit
Paul Gilbert
2019-06-23
GLK: ALAN2: Add loading savegames from launcher, deinitialization code
Paul Gilbert
2019-06-22
GLK: ALAN2: Added savegame code
Paul Gilbert
2019-06-22
GLK: ALAN2: Add Glk window initialization
Paul Gilbert
2019-06-22
GLK: ALAN2: Fixes to game header loading and validation
Paul Gilbert
2019-06-22
GLK: ALAN2: Added missing main code file, hooked up to Alan2 engine skeleton
Paul Gilbert
2019-06-22
GLK: ALAN2: Initial import of full set of interpreter files
Paul Gilbert
2019-06-22
GLK: ALAN2: Remove previously added code fragments
Paul Gilbert
2019-06-15
GLK: Adding Quetzal classes to the base Glk namespace
Paul Gilbert
2019-06-09
GLK: ADVSYS: Add overall script execution method
Paul Gilbert
2019-06-09
GLK: ADVSYS: Added game heder reading and detections
Paul Gilbert
2019-06-09
GLK: ADVSYS: Engine skeleton
Paul Gilbert
2019-05-24
GLK: TADS2: Yet more volumous code additions
Paul Gilbert
2019-05-24
GLK: TADS2: Soooo much more implementation
Paul Gilbert
2019-05-24
GLK: TADS2: Added built in functions
Paul Gilbert
2019-05-24
GLK: TADS2: More code files implemented
Paul Gilbert
2019-05-24
GLK: TADS2: Added code for output, run, various miscellaneous
Paul Gilbert
2019-05-24
GLK: TADS2: Added code for tokenizer & vocabulary
Paul Gilbert
2019-05-24
GLK: TADS2: Adding headers
Paul Gilbert
2019-05-12
GLK: HUGO: Added hemedia & heres
Paul Gilbert
2019-05-12
GLK: HUGO: Added heset
Paul Gilbert
2019-05-11
GLK: HUGO: Added herun
Paul Gilbert
2019-05-11
GLK: HUGO: Add heparse
Paul Gilbert
2019-05-11
GLK: HUGO: Add heexpr
Paul Gilbert
2019-05-11
GLK: HUGO: Added heobject
Paul Gilbert
2019-05-10
GLK: HUGO: Added hemisc, htokens, and stringfn files
Paul Gilbert
2019-05-10
GLK: HUGO: Added engine feilds
Paul Gilbert
2019-05-10
GLK: HUGO: Initial sub-engine skeleton
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Sound initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Graphics initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: General initialization
Paul Gilbert
2019-04-17
GLK: GLULXE: Added vm methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add string methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add serial methods
Paul Gilbert
[next]