aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/sound.cpp
AgeCommit message (Collapse)Author
2019-11-24GLK: Implement glk_schannel_create_extPaul Gilbert
2019-04-28GLK: Add gli registration for other object typesPaul Gilbert
2019-04-17GLK: GLULXE: Set up method definitions, glkop methodsPaul Gilbert
2018-12-14GLK: FROTZ: Fix sound loopingPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08GLK: Further fixes for Buildbot warningsPaul Gilbert
2018-12-08GLK: Sound volume and pausing methodsPaul Gilbert
2018-12-08GLK: Add support for secondary Blorb files separate from the gamefilePaul Gilbert
It also hads further support for playing AIFF files. However, the Blorb files for Lurking Horror & Sherlock on the if-archive website don't seem to be valid AIFF files, so sound doesn't play using them
2018-12-08GLK: FROTZ: Further sound handlingPaul Gilbert
2018-12-08GLK: Beginnings of Sounds managerPaul Gilbert