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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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glk
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streams.cpp
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2019-06-16
GLK: ADVSYS: Save/load fixes
Paul Gilbert
2019-06-16
GLK: In progress transition to all sub-engines using Quetzal save files
Paul Gilbert
2019-05-04
GLK: Create objrocks for saved game file sreams
Paul Gilbert
2019-04-28
GLK: Record gli arrays for memory streams
Paul Gilbert
2019-04-28
GLK: Add gli registration for other object types
Paul Gilbert
2019-04-28
GLK: Implementing more gli object registration
Paul Gilbert
2019-04-17
GLK: GLULXE: Set up method definitions, glkop methods
Paul Gilbert
2019-03-09
GLK: Change Attributes fields from uint to bool
Paul Gilbert
2019-02-17
GLK: FROTZ: More properly fix transparency handling of header
Paul Gilbert
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
2018-12-08
GLK: Further fixes for Buildbot warnings
Paul Gilbert
2018-12-08
GLK: FROTZ: Quetzal saving and loading now works
Paul Gilbert
2018-12-08
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
Paul Gilbert
2018-12-08
GLK: Change lots of comments from multiline to single line
Paul Gilbert
2018-12-08
GLK: Fix initializing fields of created streams
Paul Gilbert
2018-12-08
GLK: Memory leak fixes
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert