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path: root/engines/glk/streams.cpp
AgeCommit message (Expand)Author
2019-10-22GLK: Remove incorrect include. Thanks to ccawley2011Paul Gilbert
2019-10-06GLK: Improve abysmal performance of stream read checkPaul Gilbert
2019-10-06GLK: Fix reading beyond the end of a filePaul Gilbert
2019-10-05GLK: Add Streams methods for encapsulating ScummVM streamsPaul Gilbert
2019-10-05GLK: Splitting bulk of FileStream up into an IOStream base classPaul Gilbert
2019-06-16GLK: ADVSYS: Save/load fixesPaul Gilbert
2019-06-16GLK: In progress transition to all sub-engines using Quetzal save filesPaul Gilbert
2019-05-04GLK: Create objrocks for saved game file sreamsPaul Gilbert
2019-04-28GLK: Record gli arrays for memory streamsPaul Gilbert
2019-04-28GLK: Add gli registration for other object typesPaul Gilbert
2019-04-28GLK: Implementing more gli object registrationPaul Gilbert
2019-04-17GLK: GLULXE: Set up method definitions, glkop methodsPaul Gilbert
2019-03-09GLK: Change Attributes fields from uint to boolPaul Gilbert
2019-02-17GLK: FROTZ: More properly fix transparency handling of headerPaul Gilbert
2019-01-31GLK: Change use of RGB tuplets to uintPaul Gilbert
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
2018-12-08GLK: Further fixes for Buildbot warningsPaul Gilbert
2018-12-08GLK: FROTZ: Quetzal saving and loading now worksPaul Gilbert
2018-12-08GLK: FROTZ: Further reading/writing setup for savegames using QuetzalPaul Gilbert
2018-12-08GLK: Change lots of comments from multiline to single linePaul Gilbert
2018-12-08GLK: Fix initializing fields of created streamsPaul Gilbert
2018-12-08GLK: Memory leak fixesPaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert