Age | Commit message (Expand) | Author |
---|---|---|
2018-12-14 | GLK: Detect game Id clashes across different sub-engines | Paul Gilbert |
2018-12-09 | GLK: Change all references to glui32 and glsi32 to uint and int | Paul Gilbert |
2018-12-09 | GLK: Fix compiler warnings | Paul Gilbert |
2018-12-08 | GLK: Fix Buildbot identified warnings | Paul Gilbert |
2018-12-08 | GLK: TADS: Compilation fixes | Paul Gilbert |
2018-12-08 | GLK: TADS: Compilation fix | Paul Gilbert |
2018-12-08 | GLK: TADS: Added Data class | Paul Gilbert |
2018-12-08 | GLK: TADS: Added cmap file | Paul Gilbert |
2018-12-08 | GLK: TADS: Add Regex class | Paul Gilbert |
2018-12-08 | GLK: TADS: Add a number of GLK interface methods | Paul Gilbert |
2018-12-08 | GLK: TADS: TADS2: Add ler file | Paul Gilbert |
2018-12-08 | GLK: TADS: GLK window initialization | Paul Gilbert |
2018-12-08 | GLK: TADS: Add first detection entry, further fallback detection | Paul Gilbert |
2018-12-08 | GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic | Paul Gilbert |
2018-12-08 | GLK: TADS: Skeleton engine | Paul Gilbert |