Age | Commit message (Expand) | Author |
2019-11-03 | ENGINES: Change targets to have an 'engine ID' | Bastien Bouclet |
2019-09-29 | GLK: Changing ScummGlk engine name to Glk | Paul Gilbert |
2019-09-27 | GLK: TADS: Fix GCC Compiler Warnings | D G Turner |
2019-09-25 | GLK: Remove some outstanding longjmp artifacts from sub-engines | Paul Gilbert |
2019-09-03 | GLK: Fix compilation | Eugene Sandulenko |
2019-09-03 | GLK: TADS: Fix GCC Compiler Warnings | D G Turner |
2019-07-29 | GLK: Fix illegal characters in detection entries | Paul Gilbert |
2019-07-24 | GLK: Fixing some gcc 8 warnings | Paul Gilbert |
2019-07-14 | GLK: TADS2: Fix duplicate detection | Paul Gilbert |
2019-07-12 | GLK: Fix incorrect "End of namespace ..." comments. | Torbjörn Andersson |
2019-07-11 | GLK: TADS2: Add detection entries for remaining games | Paul Gilbert |
2019-07-11 | GLK: TADS2: Added English detection entries | Paul Gilbert |
2019-07-09 | GLK: TADS3: Adding detection entries | Paul Gilbert |
2019-07-09 | GLK: TADS2: Added Adventions detection entries | Paul Gilbert |
2019-07-09 | GLK: TADS2: Move detection entry structure into Glk base namespace | Paul Gilbert |
2019-07-06 | GLK: Fix various gcc warnings | Paul Gilbert |
2019-07-06 | GLK: Change other sub-engines to use GlkDetectedGame | Paul Gilbert |
2019-06-23 | GLK: Show unknown variant dialog for unknown detection entries | Paul Gilbert |
2019-06-16 | GLK: Further changeover of sub-engines to use new savegame code | Paul Gilbert |
2019-05-25 | GLK: TADS2: Amiga compilation fix | Paul Gilbert |
2019-05-24 | GLK: TADS2: Fix more const loss warnings | dreammaster |
2019-05-24 | GLK: TADS2: Revert char * statics back to string literals | Paul Gilbert |
2019-05-24 | GLK: TADS2: Fix uninitialized variable warnings | Paul Gilbert |
2019-05-24 | GLK: TADS2: Further compilation fixes | dreammaster |
2019-05-24 | GLK: TADS2: Fix uninitialized variable warnings | Paul Gilbert |
2019-05-24 | GLK: TADS2: Further compilation fixes | Paul Gilbert |
2019-05-24 | GLK: TADS2: Compilation fixes | dreammaster |
2019-05-24 | GLK: TADS2: Fix os initialization | Paul Gilbert |
2019-05-24 | GLK: TADS: Don't support RTL | Paul Gilbert |
2019-05-24 | GLK: TADS2: Added plygo | Paul Gilbert |
2019-05-24 | GLK: TADS2: Yet more volumous code additions | Paul Gilbert |
2019-05-24 | GLK: TADS2: Soooo much more implementation | Paul Gilbert |
2019-05-24 | GLK: TADS2: Added built in functions | Paul Gilbert |
2019-05-24 | GLK: TADS2: More code files implemented | Paul Gilbert |
2019-05-24 | GLK: TADS2: Added code for output, run, various miscellaneous | Paul Gilbert |
2019-05-24 | GLK: TADS2: Added code for tokenizer & vocabulary | Paul Gilbert |
2019-05-24 | GLK: TADS2: Adding headers | Paul Gilbert |
2019-05-24 | GLK: TADS: Improved detection to detect TADS version | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Add miscellaneous missing methods | Paul Gilbert |
2019-03-31 | GLK: Only check the format of a Blorb file if it has a valid file extension | Cameron Cawley |
2019-03-31 | GLK: Improved detection of Blorb files | Cameron Cawley |
2019-01-02 | GLK: Make a _gameFile field in the base Glk engine | Paul Gilbert |
2018-12-31 | GLK: TADS: Split game list arrays into v2 and v3 | Paul Gilbert |
2018-12-31 | GLK: Standardizing on a common GameDescriptor class for detectors | Paul Gilbert |
2018-12-28 | GLK: Fix namespace comments | Filippos Karapetis |
2018-12-18 | JANITORIAL: Whitespace fixes | Eugene Sandulenko |
2018-12-14 | GLK: Detect game Id clashes across different sub-engines | Paul Gilbert |
2018-12-09 | GLK: Change all references to glui32 and glsi32 to uint and int | Paul Gilbert |
2018-12-09 | GLK: Fix compiler warnings | Paul Gilbert |
2018-12-08 | GLK: Fix Buildbot identified warnings | Paul Gilbert |