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path: root/engines/glk/tads
AgeCommit message (Expand)Author
2019-01-02GLK: Make a _gameFile field in the base Glk enginePaul Gilbert
2018-12-31GLK: TADS: Split game list arrays into v2 and v3Paul Gilbert
2018-12-31GLK: Standardizing on a common GameDescriptor class for detectorsPaul Gilbert
2018-12-28GLK: Fix namespace commentsFilippos Karapetis
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-14GLK: Detect game Id clashes across different sub-enginesPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
2018-12-09GLK: Fix compiler warningsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: TADS: Compilation fixesPaul Gilbert
2018-12-08GLK: TADS: Compilation fixPaul Gilbert
2018-12-08GLK: TADS: Added Data classPaul Gilbert
2018-12-08GLK: TADS: Added cmap filePaul Gilbert
2018-12-08GLK: TADS: Add Regex classPaul Gilbert
2018-12-08GLK: TADS: Add a number of GLK interface methodsPaul Gilbert
2018-12-08GLK: TADS: TADS2: Add ler filePaul Gilbert
2018-12-08GLK: TADS: GLK window initializationPaul Gilbert
2018-12-08GLK: TADS: Add first detection entry, further fallback detectionPaul Gilbert
2018-12-08GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logicPaul Gilbert
2018-12-08GLK: TADS: Skeleton enginePaul Gilbert