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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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glk
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window_graphics.cpp
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Author
2019-10-26
GLK: LEVEL9: Title screen graphics now showing
Paul Gilbert
2019-01-31
GLK: Cleanups & fixes from color refactoring
Paul Gilbert
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2019-01-06
GLK: FROTZ: Default white color for v6 game background
Paul Gilbert
2019-01-05
GLK: FROTX: Draw pictures at the correct position
Paul Gilbert
2019-01-05
GLK: FROTZ: Properly handle picture transparency
Paul Gilbert
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
2018-12-08
GLK: FROTZ: Beyond Zork title screen now showing
Paul Gilbert
2018-12-08
GLK: Add picture scaling
Paul Gilbert
2018-12-08
GLK: Implementing picture loading
Paul Gilbert
2018-12-08
GLK: Change lots of comments from multiline to single line
Paul Gilbert
2018-12-08
GLK: Fix gcc compiler warnings
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert