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path: root/engines/glk/window_text_buffer.cpp
AgeCommit message (Expand)Author
2019-12-11GLK: Fix Missing Default Switch Cases in Engine Base CodeD G Turner
2019-08-04GLK: Create an intermediate TextWindow base class for text windowsPaul Gilbert
2019-07-24GLK: Fixing some gcc 8 warningsPaul Gilbert
2019-03-02GLK: Switch focus window immediately after requesting lines or charsPaul Gilbert
2019-02-28GLK: Use delete[] instead of free() to free _lineTerminatorsTorbjörn Andersson
2019-01-31GLK: Change use of RGB tuplets to uintPaul Gilbert
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2019-01-16GLK: Clean up use of TextBufferRow in buffer windowsPaul Gilbert
2019-01-16GLK: Constifying attribute, width calc methodsPaul Gilbert
2019-01-06GLK: FROTZ: Fix text display for v6 gamesPaul Gilbert
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-28GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond ZorkPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
2018-12-08GLK: Add picture drawingPaul Gilbert
2018-12-08GLK: Add picture scalingPaul Gilbert
2018-12-08GLK: Implementing picture loadingPaul Gilbert
2018-12-08GLK: Change text buffer history array to use Array of U32StringsPaul Gilbert
2018-12-08GLK: Fix showing unicode input linesPaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert