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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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glk
/
windows.h
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2019-08-08
GLK: Add methods for sending windows to the front/back of draw order
Paul Gilbert
2019-08-04
GLK: Create an intermediate TextWindow base class for text windows
Paul Gilbert
2019-05-24
GLK: Fix freeing closed windows
Paul Gilbert
2019-03-09
GLK: Change Attributes fields from uint to bool
Paul Gilbert
2019-02-17
GLK: FROTZ: More properly fix transparency handling of header
Paul Gilbert
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2019-01-16
GLK: Constifying attribute, width calc methods
Paul Gilbert
2019-01-06
GLK: FROTZ: Fix text display for v6 games
Paul Gilbert
2019-01-02
GLK: FROTZ: Setting window positon & size, some property reading
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-28
GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork
Paul Gilbert
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
2018-12-09
GLK: Yet another Amiga compilation fix
Paul Gilbert
2018-12-08
GLK: FROTZ: Improved rendering of Beyond Zork description area
Paul Gilbert
2018-12-08
GLK: Merge Fonts class into Screen class
Paul Gilbert
2018-12-08
GLK: Freeing of data on exit
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert