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2019-08-08GLK: FROTZ: Fix drawing graphics in Zork Zero vs ArthurPaul Gilbert
2019-08-08GLK: FROTZ: Ordering of text and graphics windows based on usagePaul Gilbert
2019-08-08GLK: Add methods for sending windows to the front/back of draw orderPaul Gilbert
2019-08-04GLK: Create an intermediate TextWindow base class for text windowsPaul Gilbert
2019-08-04GLK: FROTZ: Fix crash in Arthur introPaul Gilbert
2019-08-04GLK: FROTZ: V6 window creation so Arthur intro now progresses furtherPaul Gilbert
2019-08-04GLK: FROTZ: Fix positioning of Arthur title screenPaul Gilbert
2019-08-02GLK: FROTZ: Title screen for Arthur is partially showingPaul Gilbert
2019-08-02GLK: Fix VS uninitialized field warningsPaul Gilbert
2019-08-02GLK: GLULXE: Fix VS packing warningsPaul Gilbert
2019-08-02GLK: Remove unused _vm field of DebuggerPaul Gilbert
2019-08-01GLK: Properly handle Blorb images that have an adaptive palettePaul Gilbert
2019-08-01GLK: Added Blorb mapping to the optional adaptive palette listPaul Gilbert
2019-07-30GLK: Pass picNum to format() for the pic%d.rect case as well.Torbjörn Andersson
2019-07-29GLK: Fix illegal characters in detection entriesPaul Gilbert
2019-07-29GLK: Implemented debugger dumppic commandPaul Gilbert
2019-07-29GLK: Added skeleton debuggerPaul Gilbert
2019-07-28GLK: FROTZ: Fix loading transparent PNGs from Blorb filesPaul Gilbert
2019-07-27GLK: FROTZ: Make missing MG1 or Blorbs for v6 games an errorPaul Gilbert
2019-07-27GLK: FROTZ: Fix reading placeholder rects from Blorb filesPaul Gilbert
2019-07-27GLK: FROTZ: Add detection for Infocom game Blorb files available at if-archivePaul Gilbert
2019-07-26GLK: FROTZ: This reverts commit 10a5b70b0af167c1f154a4c9dbe8829fe966fffa.Paul Gilbert
2019-07-25GLK: Fix uninitialized variable warningPaul Gilbert
2019-07-24GLK: Fixing some gcc 8 warningsPaul Gilbert
2019-07-24GLK: Remove redundant function_table arrary and associated functionsPaul Gilbert
2019-07-24GLK: ALAN3: Add NL to EOF in attribute.hsluicebox
2019-07-24GLK: FROTZ: Fix GCC Compilation Error from Missing Format StringD G Turner
2019-07-21JANITORIAL: Glk engine block formattingPaul Gilbert
2019-07-14GLK: TADS2: Fix duplicate detectionPaul Gilbert
2019-07-14GLK: ALAN3: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-14GLK: ALAN2: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-14GLK: ADVSYS: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-12GLK: Fix incorrect "End of namespace ..." comments.Torbjörn Andersson
2019-07-11GLK: TADS2: Add detection entries for remaining gamesPaul Gilbert
2019-07-11GLK: TADS2: Added English detection entriesPaul Gilbert
2019-07-09GLK: TADS3: Adding detection entriesPaul Gilbert
2019-07-09GLK: TADS2: Added Adventions detection entriesPaul Gilbert
2019-07-09GLK: TADS2: Move detection entry structure into Glk base namespacePaul Gilbert
2019-07-07GLK: Fix off-by-one memory readLe Philousophe
2019-07-06GLK: ALAN3: Re-enable ifdefed TODO blockPaul Gilbert
2019-07-06GLK: ALAN3: Remove deprecated args.cppPaul Gilbert
2019-07-06GLK: ALAN3: Move Alan3 out of release build ifdefPaul Gilbert
2019-07-06GLK: ALAN3: One final attempt at an openpandora fixPaul Gilbert
2019-07-06GLK: ALAN3: Another attempt at an openpandora fixPaul Gilbert
2019-07-06GLK: ALAN3: Refactoring save code to see if it fixes openpandora gccPaul Gilbert
2019-07-06GLK: ALAN3: Fix gcc errorsPaul Gilbert
2019-07-06GLK: Fix various gcc warningsPaul Gilbert
2019-07-06GLK: ALAN3: Fix gcc errorsPaul Gilbert
2019-07-06GLK: ALAN2: Cleanup of unused variablesPaul Gilbert
2019-07-06GLK: ALAN3: Fix restarting game from quit commandPaul Gilbert