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AgeCommit message (Expand)Author
2019-09-29GLK: QUEST: Shadowing fixesPaul Gilbert
2019-09-29GLK: QUEST: Change throw to error callPaul Gilbert
2019-09-29GLK: QUEST: Remove missing file from module.mkPaul Gilbert
2019-09-29GLK: ADRIFT: Warning fixesPaul Gilbert
2019-09-29GLK: Changing ScummGlk engine name to GlkPaul Gilbert
2019-09-29GLK: QUEST: gcc compilation fixesPaul Gilbert
2019-09-29GLK: QUEST: Savegames aren't supported for Quest gamesPaul Gilbert
2019-09-29GLK: QUEST: Fix exitting by closing game windowPaul Gilbert
2019-09-29GLK: QUEST: Fix crash printing formatted stringsPaul Gilbert
2019-09-29GLK: QUEST: Startup/logging fixPaul Gilbert
2019-09-29GLK: QUEST: Fix infinite recursionPaul Gilbert
2019-09-29GLK: QUEST: Added detection entriesPaul Gilbert
2019-09-29GLK: QUEST: Initial subengine commitPaul Gilbert
2019-09-28GLK: FROTZ: Fix game Id clashesPaul Gilbert
2019-09-27GLK: ADRIFT: Removing unused codePaul Gilbert
2019-09-26GLK: ADRIFT: Compilation fixPaul Gilbert
2019-09-26GLK: ADRIFT: Move subengine out of release build exclusionsPaul Gilbert
2019-09-26GLK: ADRIFT: ADRIFT 5 games aren't supportedPaul Gilbert
2019-09-26GLK: ADRIFT: Fix unsigned type mismatchPaul Gilbert
2019-09-27GLK: TADS: Fix GCC Compiler WarningsD G Turner
2019-09-25GLK: ADRIFT: gcc compilation fixesPaul Gilbert
2019-09-25GLK: ADRIFT: Convert remaining long_jmp to use contextPaul Gilbert
2019-09-25GLK: ADRIFT: Convert overall game quit long jump to use contextsPaul Gilbert
2019-09-25GLK: ALAN3: Merge duplicate jumps.hPaul Gilbert
2019-09-25GLK: ADRIFT: Refactor TAF file parser to not use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Convert parser code to no longer use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Refactor tokenizer to not use longjmpPaul Gilbert
2019-09-25GLK: Remove some outstanding longjmp artifacts from sub-enginesPaul Gilbert
2019-09-25GLK: ADRIFT: Add loading savegames from launcherPaul Gilbert
2019-09-25GLK: ADRIFT: Fixes for loading savegames to workPaul Gilbert
2019-09-25GLK: ADRIFT: Refactoring load serializer to not use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Encapsulation serialization code into their own classesPaul Gilbert
2019-09-25GLK: ADRIFT: In progress implementing savegamesPaul Gilbert
2019-09-25GLK: ADRIFT: Fix save serialization to memosPaul Gilbert
2019-09-25GLK: ADRIFT: FormattingPaul Gilbert
2019-09-25GLK: ADRIFT: Formattingdreammaster
2019-09-25GLK: ADRIFT: Method renamingPaul Gilbert
2019-09-25GLK: ADRIFT: Fix exiting game out of debug promptPaul Gilbert
2019-09-25GLK: ADRIFT: Implement zlib decompressionPaul Gilbert
2019-09-25GLK: ADRIFT: Flag loading game message as translatablePaul Gilbert
2019-09-25GLK: ADRIFT: Hooking up game code to skeleton engine classPaul Gilbert
2019-09-25GLK: ADRIFT: Added remaining detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Adding competition detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Added Italian detectionPaul Gilbert
2019-09-25GLK: ADRIFT: Adding Blorb supportPaul Gilbert
2019-09-25GLK: ADRIFT: Adding detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Fixes to startup codePaul Gilbert
2019-09-25GLK: ADRIFT: Skeleton sub-engine commitPaul Gilbert
2019-09-21BACKENDS: Add a default clipboard implementationCameron Cawley
2019-09-17JANITORIAL: Fix whitespacesEugene Sandulenko