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2019-09-29GLK: QUEST: Shadowing fixesPaul Gilbert
2019-09-29GLK: QUEST: Change throw to error callPaul Gilbert
2019-09-29GLK: QUEST: Remove missing file from module.mkPaul Gilbert
2019-09-29GLK: ADRIFT: Warning fixesPaul Gilbert
2019-09-29GLK: Changing ScummGlk engine name to GlkPaul Gilbert
Calling the engine a different name than it's namespace was just causing confusion. Better to simply call it Glk, even if it will be both the underlying API as well as the overall engine name
2019-09-29GLK: QUEST: gcc compilation fixesPaul Gilbert
2019-09-29GLK: QUEST: Savegames aren't supported for Quest gamesPaul Gilbert
2019-09-29GLK: QUEST: Fix exitting by closing game windowPaul Gilbert
2019-09-29GLK: QUEST: Fix crash printing formatted stringsPaul Gilbert
2019-09-29GLK: QUEST: Startup/logging fixPaul Gilbert
2019-09-29GLK: QUEST: Fix infinite recursionPaul Gilbert
2019-09-29GLK: QUEST: Added detection entriesPaul Gilbert
2019-09-29GLK: QUEST: Initial subengine commitPaul Gilbert
2019-09-28GLK: FROTZ: Fix game Id clashesPaul Gilbert
2019-09-27GLK: ADRIFT: Removing unused codePaul Gilbert
2019-09-26GLK: ADRIFT: Compilation fixPaul Gilbert
2019-09-26GLK: ADRIFT: Move subengine out of release build exclusionsPaul Gilbert
2019-09-26GLK: ADRIFT: ADRIFT 5 games aren't supportedPaul Gilbert
2019-09-26GLK: ADRIFT: Fix unsigned type mismatchPaul Gilbert
2019-09-27GLK: TADS: Fix GCC Compiler WarningsD G Turner
The warnings were due to unmatched quote characters.
2019-09-25GLK: ADRIFT: gcc compilation fixesPaul Gilbert
2019-09-25GLK: ADRIFT: Convert remaining long_jmp to use contextPaul Gilbert
2019-09-25GLK: ADRIFT: Convert overall game quit long jump to use contextsPaul Gilbert
2019-09-25GLK: ALAN3: Merge duplicate jumps.hPaul Gilbert
2019-09-25GLK: ADRIFT: Refactor TAF file parser to not use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Convert parser code to no longer use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Refactor tokenizer to not use longjmpPaul Gilbert
2019-09-25GLK: Remove some outstanding longjmp artifacts from sub-enginesPaul Gilbert
2019-09-25GLK: ADRIFT: Add loading savegames from launcherPaul Gilbert
2019-09-25GLK: ADRIFT: Fixes for loading savegames to workPaul Gilbert
2019-09-25GLK: ADRIFT: Refactoring load serializer to not use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Encapsulation serialization code into their own classesPaul Gilbert
2019-09-25GLK: ADRIFT: In progress implementing savegamesPaul Gilbert
2019-09-25GLK: ADRIFT: Fix save serialization to memosPaul Gilbert
2019-09-25GLK: ADRIFT: FormattingPaul Gilbert
2019-09-25GLK: ADRIFT: Formattingdreammaster
2019-09-25GLK: ADRIFT: Method renamingPaul Gilbert
2019-09-25GLK: ADRIFT: Fix exiting game out of debug promptPaul Gilbert
2019-09-25GLK: ADRIFT: Implement zlib decompressionPaul Gilbert
2019-09-25GLK: ADRIFT: Flag loading game message as translatablePaul Gilbert
2019-09-25GLK: ADRIFT: Hooking up game code to skeleton engine classPaul Gilbert
2019-09-25GLK: ADRIFT: Added remaining detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Adding competition detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Added Italian detectionPaul Gilbert
2019-09-25GLK: ADRIFT: Adding Blorb supportPaul Gilbert
2019-09-25GLK: ADRIFT: Adding detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Fixes to startup codePaul Gilbert
2019-09-25GLK: ADRIFT: Skeleton sub-engine commitPaul Gilbert
2019-09-21BACKENDS: Add a default clipboard implementationCameron Cawley
2019-09-17JANITORIAL: Fix whitespacesEugene Sandulenko