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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-06-12
GLK: ADVSYS: Remainder of parseInput method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Noun/adjectives setup and getNoun method
Paul Gilbert
2019-06-12
GLK: ADVSYS: In progress implementing input line parser
Paul Gilbert
2019-06-12
GLK: ADVSYS: Added input line split up and tokenizing
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remaining opcode implementations
Paul Gilbert
2019-06-10
GLK: ADVSYS: Created dedicated function pointer class, cleanup method opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: More opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: Subroutine call & return opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: String printing
Paul Gilbert
2019-06-10
GLK: ADVSYS: Adding opcodes and message decoding
Paul Gilbert
2019-06-09
GLK: ADVSYS: Formatting fixes
dreammaster
2019-06-09
GLK: ADVSYS: Implementing VM opcodes
Paul Gilbert
2019-06-09
GLK: ADVSYS: Add overall script execution method
Paul Gilbert
2019-06-09
GLK: ADVSYS: Main game loop
Paul Gilbert
2019-06-09
GLK: ADVSYS: Adding game data access methods
Paul Gilbert
2019-06-09
GLK: ADVSYS: Save area and variable code
Paul Gilbert
2019-06-09
GLK: ADVSYS: Setting up resident data and pointers
Paul Gilbert
2019-06-09
GLK: ADVSYS: Loading of game data
Paul Gilbert
2019-06-09
GLK: ADVSYS: Basic initialization and header loading in-game
Paul Gilbert
2019-06-09
GLK: ADVSYS: Added game heder reading and detections
Paul Gilbert
2019-06-09
GLK: ADVSYS: Engine skeleton
Paul Gilbert
2019-05-25
GLK: TADS2: Amiga compilation fix
Paul Gilbert
2019-05-24
GLK: TADS2: Fix more const loss warnings
dreammaster
2019-05-24
GLK: TADS2: Revert char * statics back to string literals
Paul Gilbert
2019-05-24
GLK: TADS2: Fix uninitialized variable warnings
Paul Gilbert
2019-05-24
GLK: TADS2: Further compilation fixes
dreammaster
2019-05-24
GLK: TADS2: Fix uninitialized variable warnings
Paul Gilbert
2019-05-24
GLK: TADS2: Further compilation fixes
Paul Gilbert
2019-05-24
GLK: TADS2: Compilation fixes
dreammaster
2019-05-24
GLK: TADS2: Fix os initialization
Paul Gilbert
2019-05-24
GLK: Fix freeing closed windows
Paul Gilbert
2019-05-24
GLK: TADS: Don't support RTL
Paul Gilbert
2019-05-24
GLK: TADS2: Added plygo
Paul Gilbert
2019-05-24
GLK: TADS2: Yet more volumous code additions
Paul Gilbert
2019-05-24
GLK: TADS2: Soooo much more implementation
Paul Gilbert
2019-05-24
GLK: TADS2: Added built in functions
Paul Gilbert
2019-05-24
GLK: TADS2: More code files implemented
Paul Gilbert
2019-05-24
GLK: TADS2: Added code for output, run, various miscellaneous
Paul Gilbert
2019-05-24
GLK: TADS2: Added code for tokenizer & vocabulary
Paul Gilbert
2019-05-24
GLK: TADS2: Adding headers
Paul Gilbert
2019-05-24
GLK: TADS: Improved detection to detect TADS version
Paul Gilbert
2019-05-24
GLK: HUGO: Move Hugo engine out of RELEASE_BUILD blocks
Paul Gilbert
2019-05-15
GLK: HUGO: Support loading savegames from launcher
Paul Gilbert
2019-05-15
GLK: HUGO: Fix reading savegame serial
Paul Gilbert
2019-05-15
GLK: HUGO: Move savegame code
Paul Gilbert
2019-05-15
GLK: HUGO: Fix handling of parse errors
Paul Gilbert
Care will really need to be taken in the future if there's any cleanup of fields to the proper 'bool' type. Hugo inconsistency mixes use of true/false in fields that can take non-bool values, such as for full_buffer
2019-05-15
GLK: HUGO: Fix initializing object size
Paul Gilbert
2019-05-15
GLK: HUGO: Comment out the DEBUGGER define
Paul Gilbert
It's beter, since I don't know how to properly implement all the debugger methods that get called when it's turned on
2019-05-12
GLK: HUGO: Fixes for startup and shutdown
Paul Gilbert
2019-05-12
GLK: HUGO: Add detection entries
Paul Gilbert
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