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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-05-07
GLK: MAGNETIC: Add game detection entries
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Hook up Magnetic sub-engine
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Added graphics & sound methods
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Sound initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Graphics initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: General initialization
Paul Gilbert
2019-05-04
GLK: Create objrocks for saved game file sreams
Paul Gilbert
2019-05-04
GLK: GLULXE: Readded Cragne Manor detection entry
Paul Gilbert
2019-05-03
GLK: GLULXE: Rearrange fields to suppress VS alignment warning
Paul Gilbert
2019-05-03
GLK: GLULXE: Move savegame code into loadGameData/saveGameData
Paul Gilbert
2019-04-29
GLK: GLULXE: Added detection for older versions of English games
Paul Gilbert
2019-04-29
GLK: GLULXE: Added foreign language game detections
Paul Gilbert
2019-04-29
GLK: Fix warnings
Cameron Cawley
2019-04-29
GLK: GLULXE: Adding detection entries
Paul Gilbert
2019-04-28
GLK: Record gli arrays for memory streams
Paul Gilbert
2019-04-28
IMAGE: Allow setting the output pixel format to the JPEG decoder
Bastien Bouclet
2019-04-28
GLK: GLULXE: init_dispatch wasn't being called
Paul Gilbert
2019-04-28
GLK: Add gli registration for other object types
Paul Gilbert
2019-04-28
GLK: Implementing more gli object registration
Paul Gilbert
2019-04-20
GLK: GLULXE: Hopeflly fix last uint vs uint32 type clash
Paul Gilbert
2019-04-18
GLK: GLULXE: Fix mismatching typecasts
Paul Gilbert
2019-04-18
GLK: GLULXE: Unicode strings still need to be uint32 *
Paul Gilbert
2019-04-18
GLK: GLULXE: Fix type difference of uint32 vs unit
Paul Gilbert
2019-04-18
GLK: GLULXE: More compilation fixes
Paul Gilbert
2019-04-17
GLK: GLULXE: Compilation fixes by moving a bunch of macros to be actual methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Fix reading game header information
Paul Gilbert
2019-04-17
GLK: GLULXE: astyle formatting
dreammaster
2019-04-17
GLK: GLULXE: Remove gamefile to use proper _gameFile
Paul Gilbert
2019-04-17
GLK: GLULXE: Add miscellaneous missing methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added vm methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add string methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add serial methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add search methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add operand methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added heap methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added gestalt methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added funcs methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added exec methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added accel methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Set up method definitions, glkop methods
Paul Gilbert
2019-04-14
GLK: GLULXE: Stubs for float and operation files
Paul Gilbert
2019-04-14
GLK: Avoid clashes of types with union field names
Paul Gilbert
2019-04-14
GLK: Fix compiler warnings for dispatch layer
Paul Gilbert
2019-04-14
GLK: Added core Glk dispatch code
Paul Gilbert
2019-04-08
GLK: Fixes for properly closing windows
Paul Gilbert
2019-04-04
GLK: SCOTT: Fix game Id clash on Waxworks
Paul Gilbert
2019-04-04
GLK: FROTZ: Handle creating Glk window when switching to/from fixed width styles
Paul Gilbert
2019-03-31
GLK: Only check the format of a Blorb file if it has a valid file extension
Cameron Cawley
2019-03-31
GLK: Improved detection of Blorb files
Cameron Cawley
2019-03-13
GLK: FROTZ: Set window properties for font number and size when font changes
Paul Gilbert
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