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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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Author
2019-09-29
GLK: QUEST: More warning fixes
Paul Gilbert
2019-09-29
GLK: QUEST: Shadowing fixes
Paul Gilbert
2019-09-29
GLK: QUEST: Change throw to error call
Paul Gilbert
2019-09-29
GLK: QUEST: Remove missing file from module.mk
Paul Gilbert
2019-09-29
GLK: ADRIFT: Warning fixes
Paul Gilbert
2019-09-29
GLK: Changing ScummGlk engine name to Glk
Paul Gilbert
2019-09-29
GLK: QUEST: gcc compilation fixes
Paul Gilbert
2019-09-29
GLK: QUEST: Savegames aren't supported for Quest games
Paul Gilbert
2019-09-29
GLK: QUEST: Fix exitting by closing game window
Paul Gilbert
2019-09-29
GLK: QUEST: Fix crash printing formatted strings
Paul Gilbert
2019-09-29
GLK: QUEST: Startup/logging fix
Paul Gilbert
2019-09-29
GLK: QUEST: Fix infinite recursion
Paul Gilbert
2019-09-29
GLK: QUEST: Added detection entries
Paul Gilbert
2019-09-29
GLK: QUEST: Initial subengine commit
Paul Gilbert
2019-09-28
GLK: FROTZ: Fix game Id clashes
Paul Gilbert
2019-09-27
GLK: ADRIFT: Removing unused code
Paul Gilbert
2019-09-26
GLK: ADRIFT: Compilation fix
Paul Gilbert
2019-09-26
GLK: ADRIFT: Move subengine out of release build exclusions
Paul Gilbert
2019-09-26
GLK: ADRIFT: ADRIFT 5 games aren't supported
Paul Gilbert
2019-09-26
GLK: ADRIFT: Fix unsigned type mismatch
Paul Gilbert
2019-09-27
GLK: TADS: Fix GCC Compiler Warnings
D G Turner
2019-09-25
GLK: ADRIFT: gcc compilation fixes
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert remaining long_jmp to use context
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert overall game quit long jump to use contexts
Paul Gilbert
2019-09-25
GLK: ALAN3: Merge duplicate jumps.h
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactor TAF file parser to not use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert parser code to no longer use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactor tokenizer to not use longjmp
Paul Gilbert
2019-09-25
GLK: Remove some outstanding longjmp artifacts from sub-engines
Paul Gilbert
2019-09-25
GLK: ADRIFT: Add loading savegames from launcher
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fixes for loading savegames to work
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactoring load serializer to not use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Encapsulation serialization code into their own classes
Paul Gilbert
2019-09-25
GLK: ADRIFT: In progress implementing savegames
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fix save serialization to memos
Paul Gilbert
2019-09-25
GLK: ADRIFT: Formatting
Paul Gilbert
2019-09-25
GLK: ADRIFT: Formatting
dreammaster
2019-09-25
GLK: ADRIFT: Method renaming
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fix exiting game out of debug prompt
Paul Gilbert
2019-09-25
GLK: ADRIFT: Implement zlib decompression
Paul Gilbert
2019-09-25
GLK: ADRIFT: Flag loading game message as translatable
Paul Gilbert
2019-09-25
GLK: ADRIFT: Hooking up game code to skeleton engine class
Paul Gilbert
2019-09-25
GLK: ADRIFT: Added remaining detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding competition detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Added Italian detection
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding Blorb support
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fixes to startup code
Paul Gilbert
2019-09-25
GLK: ADRIFT: Skeleton sub-engine commit
Paul Gilbert
2019-09-21
BACKENDS: Add a default clipboard implementation
Cameron Cawley
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