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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-09-30
GLK: ADRIFT: Fix Remaining GCC Fallthrough Warnings
D G Turner
2019-09-29
GLK: QUEST: More warning fixes
Paul Gilbert
2019-09-29
GLK: QUEST: Shadowing fixes
Paul Gilbert
2019-09-29
GLK: QUEST: Change throw to error call
Paul Gilbert
2019-09-29
GLK: QUEST: Remove missing file from module.mk
Paul Gilbert
2019-09-29
GLK: ADRIFT: Warning fixes
Paul Gilbert
2019-09-29
GLK: Changing ScummGlk engine name to Glk
Paul Gilbert
Calling the engine a different name than it's namespace was just causing confusion. Better to simply call it Glk, even if it will be both the underlying API as well as the overall engine name
2019-09-29
GLK: QUEST: gcc compilation fixes
Paul Gilbert
2019-09-29
GLK: QUEST: Savegames aren't supported for Quest games
Paul Gilbert
2019-09-29
GLK: QUEST: Fix exitting by closing game window
Paul Gilbert
2019-09-29
GLK: QUEST: Fix crash printing formatted strings
Paul Gilbert
2019-09-29
GLK: QUEST: Startup/logging fix
Paul Gilbert
2019-09-29
GLK: QUEST: Fix infinite recursion
Paul Gilbert
2019-09-29
GLK: QUEST: Added detection entries
Paul Gilbert
2019-09-29
GLK: QUEST: Initial subengine commit
Paul Gilbert
2019-09-28
GLK: FROTZ: Fix game Id clashes
Paul Gilbert
2019-09-27
GLK: ADRIFT: Removing unused code
Paul Gilbert
2019-09-26
GLK: ADRIFT: Compilation fix
Paul Gilbert
2019-09-26
GLK: ADRIFT: Move subengine out of release build exclusions
Paul Gilbert
2019-09-26
GLK: ADRIFT: ADRIFT 5 games aren't supported
Paul Gilbert
2019-09-26
GLK: ADRIFT: Fix unsigned type mismatch
Paul Gilbert
2019-09-27
GLK: TADS: Fix GCC Compiler Warnings
D G Turner
The warnings were due to unmatched quote characters.
2019-09-25
GLK: ADRIFT: gcc compilation fixes
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert remaining long_jmp to use context
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert overall game quit long jump to use contexts
Paul Gilbert
2019-09-25
GLK: ALAN3: Merge duplicate jumps.h
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactor TAF file parser to not use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert parser code to no longer use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactor tokenizer to not use longjmp
Paul Gilbert
2019-09-25
GLK: Remove some outstanding longjmp artifacts from sub-engines
Paul Gilbert
2019-09-25
GLK: ADRIFT: Add loading savegames from launcher
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fixes for loading savegames to work
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactoring load serializer to not use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Encapsulation serialization code into their own classes
Paul Gilbert
2019-09-25
GLK: ADRIFT: In progress implementing savegames
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fix save serialization to memos
Paul Gilbert
2019-09-25
GLK: ADRIFT: Formatting
Paul Gilbert
2019-09-25
GLK: ADRIFT: Formatting
dreammaster
2019-09-25
GLK: ADRIFT: Method renaming
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fix exiting game out of debug prompt
Paul Gilbert
2019-09-25
GLK: ADRIFT: Implement zlib decompression
Paul Gilbert
2019-09-25
GLK: ADRIFT: Flag loading game message as translatable
Paul Gilbert
2019-09-25
GLK: ADRIFT: Hooking up game code to skeleton engine class
Paul Gilbert
2019-09-25
GLK: ADRIFT: Added remaining detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding competition detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Added Italian detection
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding Blorb support
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fixes to startup code
Paul Gilbert
2019-09-25
GLK: ADRIFT: Skeleton sub-engine commit
Paul Gilbert
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