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path: root/engines/gnap/character.cpp
AgeCommit message (Expand)Author
2019-11-27GNAP: Fix Missing Default Switch CasesD G Turner
2016-05-30GNAP: Remove duplicate codeStrangerke
2016-05-24GNAP: Remove some more duplicate codeStrangerke
2016-05-24GNAP: Remove duplicate code in characterStrangerke
2016-05-23GNAP: Add a note, remove a checkmeStrangerke
2016-05-23GNAP: Rename two Facing enumsStrangerke
2016-05-20GNAP: Remove some CHECKME'sStrangerke
2016-05-19GNAP: Add several checks on _gameDone in order to quit the game quicklyStrangerke
2016-05-17GNAP: Add missing stars in header, change include guard name in gnap.hStrangerke
2016-05-11GNAP: Rename GetSequence enumsStrangerke
2016-05-10GNAP: Refactoring of playScratchingHead, playShowCurrItem, playUseDeviceStrangerke
2016-05-10GNAP: Refactoring of playMoan1&2, playPullOutDevice and playPullOutDeviceNonW...Strangerke
2016-05-10GNAP: Refactoring of playBrainPulsating, playIdle and playImpossibleStrangerke
2016-05-10GNAP: Reduce dereferencing of _platStrangerke
2016-05-10GNAP: Reduce dereferencing of _gnapStrangerke
2016-05-10GNAP: Simplify some checksStrangerke
2016-05-10GNAP: USe Common::Point for getSequenceIdStrangerke
2016-05-10GNAP: Remove useless redirections, move two more functionsStrangerke
2016-05-10GNAP: Move Gnap action functions to PlayerGnapStrangerke
2016-05-10GNAP: Move more functions to PlayerGnapStrangerke
2016-05-10GNAP: Move walkTo and walkStep to CharacterStrangerke
2016-05-10GNAP: Some more refactoring in Character, some renamingStrangerke
2016-05-10GNAP: More character refactoring (WIP)Strangerke
2016-05-10GNAP: Even more refactoring related to characters (WIP)Strangerke
2016-05-10GNAP: More refactoring related to characters (WIP)Strangerke
2016-05-10GNAP: More refactoring related to characters (WIP)Strangerke
2016-05-10GNAP: Move _actionStatus to the Character classStrangerke
2016-05-10GNAP: Use a Character for Platypus (WIP)Strangerke
2016-05-10GNAP: Introduce Character class - WIPStrangerke