Age | Commit message (Expand) | Author |
2016-07-28 | GNAP: Move debug channel registration to the top of the engine constructor | Eugene Sandulenko |
2016-06-07 | GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ade... | Strangerke |
2016-06-06 | GNAP: Initialize some more variables, reorder initialization | Strangerke |
2016-05-31 | GNAP: Change two variables to bool, remove two useless variables | Strangerke |
2016-05-30 | GNAP: (hopefully) fix display on BE systems | Strangerke |
2016-05-30 | GNAP: Make 2 variables local to setDeviceHotspot | Strangerke |
2016-05-30 | GNAP: Initialize some unitialized variables in GnapEngine | Strangerke |
2016-05-28 | GNAP: Remove duplicate code in screenEffect | Strangerke |
2016-05-25 | GNAP: Fix typo in initialization code | Ori Avtalion |
2016-05-25 | GNAP: Initialize some more variables | Strangerke |
2016-05-24 | GNAP: Fix memory leaks, reported by Valgrind | Torbjörn Andersson |
2016-05-23 | GNAP: Fix inventory content when loading from launcher | Strangerke |
2016-05-23 | GNAP: Remove original debug code | Strangerke |
2016-05-23 | GNAP: Map remaining Key codes | Strangerke |
2016-05-23 | GNAP: Remove double smi-columns | Strangerke |
2016-05-21 | GNAP: Remove or rephrase a couple of notes | Strangerke |
2016-05-20 | GNAP: Implement delayTicks functions, refactor them to share code | Strangerke |
2016-05-20 | GNAP: Remove some CHECKME's | Strangerke |
2016-05-20 | GNAP: Rework the code of Scene07::run, remove an obsolete todo | Strangerke |
2016-05-19 | GNAP: Add several checks on _gameDone in order to quit the game quickly | Strangerke |
2016-05-19 | GNAP: Compute the thumbnail when opening the device so that it doesn't show t... | Strangerke |
2016-05-18 | GNAP: Change pixel format - Courtesy of _sev | Strangerke |
2016-05-17 | GNAP: Add missing stars in header, change include guard name in gnap.h | Strangerke |
2016-05-17 | GNAP: USe Common::Point for mouse position, initialize some more variables | Strangerke |
2016-05-16 | GNAP: Fix another valgrind error | Strangerke |
2016-05-16 | GNAP: Enforce the use of nullptr in function calls | Strangerke |
2016-05-16 | GNAP: Fix a couple of unintialized variables | Strangerke |
2016-05-16 | GNAP: Load TTF from the executable (optional) | Strangerke |
2016-05-12 | GNAP: Simplify some calls of _hotspotWalkPos | Strangerke |
2016-05-12 | GNAP: Remove _id from HotSpot structure | Strangerke |
2016-05-12 | GNAP: Use Common::Rect for hotspots | Strangerke |
2016-05-12 | GNAP: Add music when game is paused | Strangerke |
2016-05-10 | GNAP: Remove useless redirections, move two more functions | Strangerke |
2016-05-10 | GNAP: Move Gnap action functions to PlayerGnap | Strangerke |
2016-05-10 | GNAP: Move more functions to PlayerGnap | Strangerke |
2016-05-10 | GNAP: Move walkTo and walkStep to Character | Strangerke |
2016-05-10 | GNAP: Use Common::Point with platypusWalkTo | Strangerke |
2016-05-10 | GNAP: use Common::Point for gnapWalkTo | Strangerke |
2016-05-10 | GNAP: More character refactoring (WIP) | Strangerke |
2016-05-10 | GNAP: Even more refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: More refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: More refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: Move _actionStatus to the Character class | Strangerke |
2016-05-10 | GNAP: Use a Character for Platypus (WIP) | Strangerke |
2016-05-10 | GNAP: Introduce Character class - WIP | Strangerke |
2016-05-10 | GNAP: Some renaming | Strangerke |
2016-05-10 | GNAP: renaming and grouping of scenes in group 1 | Strangerke |
2016-05-10 | GNAP: Remove debug code | Strangerke |
2016-05-10 | GNAP: Remove debug code | Strangerke |
2016-05-10 | GNAP: Reduce code duplication in SceneCore | Strangerke |