index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gnap
/
gnap.cpp
Age
Commit message (
Expand
)
Author
2016-05-10
GNAP: Move walkTo and walkStep to Character
Strangerke
2016-05-10
GNAP: Use Common::Point with platypusWalkTo
Strangerke
2016-05-10
GNAP: use Common::Point for gnapWalkTo
Strangerke
2016-05-10
GNAP: More character refactoring (WIP)
Strangerke
2016-05-10
GNAP: Even more refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: More refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: More refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: Move _actionStatus to the Character class
Strangerke
2016-05-10
GNAP: Use a Character for Platypus (WIP)
Strangerke
2016-05-10
GNAP: Introduce Character class - WIP
Strangerke
2016-05-10
GNAP: Some renaming
Strangerke
2016-05-10
GNAP: renaming and grouping of scenes in group 1
Strangerke
2016-05-10
GNAP: Remove debug code
Strangerke
2016-05-10
GNAP: Remove debug code
Strangerke
2016-05-10
GNAP: Reduce code duplication in SceneCore
Strangerke
2016-05-10
GNAP: Rename and move two fonctions to Scene
Strangerke
2016-05-10
GNAP: Refactor scene 53
Strangerke
2016-05-10
GNAP: Refactor scenes 51&52
Strangerke
2016-05-10
GNAP: Refactor scene 50
Strangerke
2016-05-10
GNAP: Refactor scene 31
Strangerke
2016-05-10
GNAP: Refactor scenes 22 & 23
Strangerke
2016-05-10
GNAP: Refactor scenes 19 and 20
Strangerke
2016-05-10
GNAP: Refactor scene 18
Strangerke
2016-05-10
GNAP: Refactor scene 17
Strangerke
2016-05-10
GNAP: Refactor scenes 16, 47, 48, 54 (cutscenes)
Strangerke
2016-05-10
GNAP: Use a nullptr instead of 0 in deleteSurface()
Strangerke
2016-05-10
GNAP: Refactor scene 13
Strangerke
2016-05-10
GNAP: Refactor scene 11
Strangerke
2016-05-10
GNAP: Refactor scene 8, Add updateAnimationsCb to Scene
Strangerke
2016-05-10
GNAP: Refactor scene 6
Strangerke
2016-05-10
GNAP: Refactor scene 5
Strangerke
2016-05-10
GNAP: Refactor scene 4
Strangerke
2016-05-10
GNAP: Refactor scene 3
Strangerke
2016-05-10
GNAP: REfactor scene 2
Strangerke
2016-05-10
GNAP: Refactor Scene01 (WIP)
Strangerke
2016-05-10
GNAP: Rename members of GnapEngine from beaver to platypus for consistency
Strangerke
2016-05-10
GNAP: Refactor getBeaverSequenceId
Strangerke
2016-05-10
GNAP: Cosmetic changes
Strangerke
2016-05-10
GNAP: Add load from launcher
Strangerke
2016-05-10
GNAP: Rename variables in toyUfoFlyTo
Strangerke
2016-05-10
GNAP: Rename members of GridStruct
Strangerke
2016-05-10
GNAP: Fix another warning and adding a catching condition
Eugene Sandulenko
2016-05-10
GNAP: Fix warning
Eugene Sandulenko
2016-05-10
GNAP: Use debug channels
Strangerke
2016-05-10
GNAP: Add debugger
Strangerke
2016-05-10
GNAP: Fix hasFeature
Strangerke
2016-05-10
GNAP: Enforce the use of a boolean when calling playSound()
Strangerke
2016-05-10
GNAP: Replace more flags values by enums
Strangerke
2016-05-10
GNAP: Replace more flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Replace more flags values by enums (WIP)
Strangerke
[next]