Age | Commit message (Expand) | Author |
---|---|---|
2012-07-30 | GOB: ANIObject can now predict the position/size of future frames | Sven Hesse |
2012-07-30 | GOB: Move the background saving into its own class BackBuffer | Sven Hesse |
2012-06-07 | GOB: Handle Penetration shooting animations more cleverly | Sven Hesse |
2012-06-03 | GOB: Fix invalid reads in Geisha's minigames | Sven Hesse |
2012-03-11 | GOB: Extend ANIObject to also handle CMP sprite "animations" | Sven Hesse |
2012-01-28 | GOB: Oko gets hurt by fish and dies if health == 0 | Sven Hesse |
2011-09-14 | GOB: Add ANIObject::rewind() | Sven Hesse |
2011-09-14 | GOB: Add ANIObject animation mode | Sven Hesse |
2011-09-14 | GOB: Add ANIObject::setPause() | Sven Hesse |
2011-09-03 | GOB: Add class ANIObject | Sven Hesse |