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path: root/engines/gob/aniobject.h
AgeCommit message (Expand)Author
2014-02-18GOB: Make GPL headers consistent in themselves.Johannes Schickel
2012-07-30GOB: ANIObject can now predict the position/size of future framesSven Hesse
2012-07-30GOB: Move the background saving into its own class BackBufferSven Hesse
2012-06-07GOB: Handle Penetration shooting animations more cleverlySven Hesse
2012-06-05GOB: Animate mouths in Geisha's PenetrationSven Hesse
2012-06-03GOB: Fix invalid reads in Geisha's minigamesSven Hesse
2012-03-11GOB: Extend ANIObject to also handle CMP sprite "animations"Sven Hesse
2012-01-28GOB: Oko gets hurt by fish and dies if health == 0Sven Hesse
2011-09-14GOB: Add ANIObject::rewind()Sven Hesse
2011-09-14GOB: Add ANIObject animation modeSven Hesse
2011-09-14GOB: Add ANIObject::setPause()Sven Hesse
2011-09-03GOB: Add class ANIObjectSven Hesse