Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-22 | Clipping the rendering to the output surface. | Sven Hesse | |
This should fix the crash in the Italian version of Woodruff (#1981031 - "Crash after dancing at Puh-Let Party!!") svn-id: r38784 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | Explicitely using MIN<int>(). This should fix bug #2473627 | Sven Hesse | |
svn-id: r35597 | |||
2008-12-28 | /That's/ the blit24 | Sven Hesse | |
svn-id: r35587 | |||
2008-12-28 | More graphics fixes. blit24 (which isn't blit24 but just a slightly ↵ | Sven Hesse | |
different blit16) works now svn-id: r35586 | |||
2008-12-27 | Fixing some 16bit graphics | Sven Hesse | |
svn-id: r35585 | |||
2008-12-24 | Documenting the dither code a bit more and removing SierraLight's not needed ↵ | Sven Hesse | |
height argument svn-id: r35530 | |||
2008-12-24 | Moving the dither code to graphics/ | Sven Hesse | |
svn-id: r35526 | |||
2008-12-22 | Fixing the flow meter thingy in Urban Runner | Sven Hesse | |
svn-id: r35491 | |||
2008-12-16 | Rotating the object backwards in the magnifing view works now | Sven Hesse | |
svn-id: r35396 | |||
2008-12-16 | Fixing the update coordinates for videos with _bytesPerPixel > 1 | Sven Hesse | |
svn-id: r35395 | |||
2008-12-16 | More video fixes for the magnifier/memory view | Sven Hesse | |
svn-id: r35394 | |||
2008-12-16 | First step at getting the magnifier and memory view corrected | Sven Hesse | |
svn-id: r35389 | |||
2008-12-15 | More video changes/fixes/stubs | Sven Hesse | |
svn-id: r35384 | |||
2008-12-15 | Support for Urban Runner's new cursors (frames out of 16bit color VMDs) | Sven Hesse | |
svn-id: r35376 | |||
2008-12-13 | Fixing forgetfulness-bug which leads to failed assertions in certain cases | Sven Hesse | |
svn-id: r35322 | |||
2008-12-13 | Fixed the ADPCM decoder for 16bit audio (like in Urban Runner) | Sven Hesse | |
svn-id: r35321 | |||
2008-12-12 | Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime ↵ | Sven Hesse | |
(I've apparently misunderstood its intent) and using Mixer::getSoundElapsedTime() instead svn-id: r35317 | |||
2008-12-12 | Using AppandableAudioStream::getTotalPlayTime() instead of the difference ↵ | Sven Hesse | |
between current and start time to sync audio and video svn-id: r35315 | |||
2008-12-11 | On second thought, an octree only works if the color to look up is in the ↵ | Sven Hesse | |
palette. So using a table-based approach to find the nearest color now, using only the upper 6 bits to stop the table from getting too large. It still takes noticeable time to build it. :/ But as a result, the video actually looks okay now... svn-id: r35298 | |||
2008-12-09 | Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder ↵ | Sven Hesse | |
closely based on the one in ffmpeg). Since Indeo 3 uses full 24bit colors (in YUV-space), frame data is mapped to the current palette (using an octree, should be the fasted way, methinks) and dithered with the Sierra-2-4A ("Filter Light") error distribution algorithm. svn-id: r35290 | |||
2008-12-05 | Evaluating kFeaturesPalette flag for VMDs. Now you can actually see ↵ | Sven Hesse | |
something in Urban Runner (though it's far from pretty) svn-id: r35249 | |||
2008-12-04 | Last Dynasty video mode switching (and removing a debug output) | Sven Hesse | |
svn-id: r35231 | |||
2008-12-03 | Preliminary support for extra data and scripts in video files (urgh, this is ↵ | Sven Hesse | |
so...vile). Used in The Last Dynasty, which now plays a bit further (the video sequences, at least) svn-id: r35227 | |||
2008-05-26 | Ooops, made frame skipping for A/V sync correction work again (instead of ↵ | Sven Hesse | |
locking up) svn-id: r32276 | |||
2008-05-25 | Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in ↵ | Sven Hesse | |
Woodruff's intro svn-id: r32274 | |||
2008-05-25 | Fixed the small static sound in Woodruff's intro video. | Sven Hesse | |
Interestingly, this does _not_ fix the audio lag, so I was apparently wrong and it's another issue. *g* This does however fix the glitches in the Last Dynasty intro. svn-id: r32273 | |||
2008-05-23 | Implemented GobEngine::pauseEngineIntern() | Sven Hesse | |
svn-id: r32233 | |||
2008-05-22 | Oops, that way around should be more correct | Sven Hesse | |
svn-id: r32211 | |||
2008-05-08 | Implemented the background "music" / atmospheric sounds in Woodruff | Sven Hesse | |
svn-id: r31949 | |||
2008-04-27 | Implemented support for VMDs substituting object animations. | Sven Hesse | |
Still far from being complete (and correct), but it's a start... - Only VMD "command" -3 is followed - Not all animation types are working - Timing is still off in most cases - Offsets are generally OK, but not always - No sound yet - Shouldn't segfault randomly, but I'm not entirely sure ;) svn-id: r31750 | |||
2008-03-07 | Added support for RLE compressed frame data in VMDs | Sven Hesse | |
svn-id: r31044 | |||
2008-02-29 | Fixed some Lost in Time bugs: | Sven Hesse | |
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014 | |||
2008-01-13 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r30476 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-08-14 | Making it work again for 16bit VMDs | Sven Hesse | |
svn-id: r28606 | |||
2007-08-14 | Fixed talking videos sync | Sven Hesse | |
svn-id: r28605 | |||
2007-08-14 | The talking videos work a bit better now. The sync and coordinates are still ↵ | Sven Hesse | |
screwy svn-id: r28604 | |||
2007-08-13 | Woodruff is now controllable | Sven Hesse | |
svn-id: r28591 | |||
2007-08-02 | Don't restart the audiostream when the IMD refills all sound buffers at once | Sven Hesse | |
svn-id: r28412 | |||
2007-08-02 | Fixing compilation for Raziel_AOne ;) | Sven Hesse | |
svn-id: r28402 | |||
2007-08-01 | Support for (still a bit glitchy) 16bit sound | Sven Hesse | |
svn-id: r28383 | |||
2007-08-01 | Some GK2 VMDs now load and play, too. The sound is borked, though (probably ↵ | Sven Hesse | |
16 bit). svn-id: r28377 | |||
2007-07-31 | Woodruff's intro.vmd now works correctly! :)) | Sven Hesse | |
svn-id: r28374 | |||
2007-07-31 | - VMD playing works a bit better now | Sven Hesse | |
- Minor cleanup svn-id: r28373 | |||
2007-07-31 | Fixed some warnings | Filippos Karapetis | |
svn-id: r28364 | |||
2007-07-31 | Still partly broken/stubby VMD playing | Sven Hesse | |
svn-id: r28363 | |||
2007-07-30 | - Removed left-over, commented-out code | Sven Hesse | |
- Added support for palette changing within the frame data (haven't seen any IMD that actually does that, though) svn-id: r28342 |