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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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coktelvideo.h
Age
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Author
2008-12-25
Fixed compilation with g++4.3
Johannes Schickel
2008-12-24
Moving the dither code to graphics/
Sven Hesse
2008-12-22
Fixing the flow meter thingy in Urban Runner
Sven Hesse
2008-12-15
More video changes/fixes/stubs
Sven Hesse
2008-12-15
Support for Urban Runner's new cursors (frames out of 16bit color VMDs)
Sven Hesse
2008-12-13
Fixed the ADPCM decoder for 16bit audio (like in Urban Runner)
Sven Hesse
2008-12-12
Using AppandableAudioStream::getTotalPlayTime() instead of the difference bet...
Sven Hesse
2008-12-11
On second thought, an octree only works if the color to look up is in the pal...
Sven Hesse
2008-12-09
Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder close...
Sven Hesse
2008-12-03
Preliminary support for extra data and scripts in video files (urgh, this is ...
Sven Hesse
2008-05-25
Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in W...
Sven Hesse
2008-05-23
Implemented GobEngine::pauseEngineIntern()
Sven Hesse
2008-05-08
Implemented the background "music" / atmospheric sounds in Woodruff
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-03-07
Added support for RLE compressed frame data in VMDs
Sven Hesse
2008-02-29
Fixed some Lost in Time bugs:
Sven Hesse
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-08-01
Support for (still a bit glitchy) 16bit sound
Sven Hesse
2007-07-31
- VMD playing works a bit better now
Sven Hesse
2007-07-31
Still partly broken/stubby VMD playing
Sven Hesse
2007-07-30
- Removed left-over, commented-out code
Sven Hesse
2007-07-30
Restructured and cleaned-up IMD playing
Sven Hesse