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path: root/engines/gob/detection.cpp
AgeCommit message (Expand)Author
2008-05-26Fixed Italian Woodruff's MD5Sven Hesse
2008-05-24Added the Italien version of Woodruff, as supplied by DjDiabolik in bug repor...Sven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-02The Last Dynasty starts and play the intro videos, so uncommenting its detectionSven Hesse
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...Max Horn
2008-03-23Added the MD5 for a non-interactive demo of Lost in TimeSven Hesse
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-03-03Added the MD5 for the German floppy version of Lost in Time, as supplied by c...Sven Hesse
2008-03-03Forgot to change a few GameTypes + Added a floppy versionSven Hesse
2008-03-02Added a workaround of sorts for Inca2. It's essentially playable, sans saving...Sven Hesse
2008-02-16Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug report...Sven Hesse
2008-02-12Added Gob MD5s as supplied by raziel_ in bug reports #1891864, #1891867 and #...Sven Hesse
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
2008-02-02Fixed the description for the Gob2 Amiga demo (bug report #1883801)Sven Hesse
2008-02-02Added the MD5 for Gob2 English Amiga as supplied by fac76 in bug report #1883808Sven Hesse
2008-02-02Moved AdvancedMetaEngine to namespace CommonMax Horn
2008-02-02Converted the remaining engines to use MetaEngineJordi Vilalta Prat
2007-11-29Added the french floppy version of "Lost In Time", as supplied by Arshlan in ...Sven Hesse
2007-11-27Apparently, I can't write...Sven Hesse
2007-11-27Added detection fallback for Lost In TimeSven Hesse
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-23The Lost in Time demo uses Adlib.Travis Howell
2007-08-13Ooops, remove extra white space.Travis Howell
2007-08-13Add Lost In Time demo.Travis Howell
2007-08-02Saving works now in Lost in TimeSven Hesse
2007-08-02Added entries for the CD version of Lost in Time. (I'm told this is how weTorbjörn Andersson
2007-08-02Renamed "lost" to "lostintime".Sven Hesse
2007-08-02Added Lost in Time. The title screen doesn't show and the wobble-effect isn't...Sven Hesse
2007-08-02Added the MD5 of Inca II. It works a bit but hangs when a space shooter seque...Sven Hesse
2007-08-02Added Italian Woodruff, as supplied by Hkz on #scummvmSven Hesse
2007-07-31Added Ween English Atari ST and updated the Amiga version, as provided by pwi...Sven Hesse
2007-07-31Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren ...Sven Hesse
2007-07-31Added the spanish version of Woodruff, provided by jvprat on #scummvmSven Hesse
2007-07-27Fixing languages for another Woodruff versionSven Hesse
2007-07-27- AJWorld has AdlibSven Hesse
2007-07-25Add A.J's World of Discovery. Compatibility is perfect.Eugene Sandulenko
2007-07-25Added one (commented out) "The Last Dynasty" MD5Sven Hesse
2007-07-25- Removed Adlib from Woodruff's freaturesSven Hesse
2007-07-24Oops, forgot I've modified the entries for testingSven Hesse
2007-07-24- Separated game type and featuresSven Hesse
2007-06-25Adding info for Goblins 3 Mac (supplied by fac76 in #1742716)Sven Hesse
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-26Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of WeenEugene Sandulenko
2007-04-24Added the french Atari ST version of Gob2, as supplied by bgk in bug report #...Sven Hesse