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path: root/engines/gob/detection.cpp
AgeCommit message (Expand)Author
2009-06-15Add MD5 for Playtoons 4 FRArnaud Boutonné
2009-06-10Gob detection : Arnaud Boutonné
2009-06-09Win Lost in Time is multi-lingual (British, French, Spanish)Sven Hesse
2009-06-09Multi-lingual Inca2 version (American, French, German, Italian, Spanish)Sven Hesse
2009-06-09Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)Sven Hesse
2009-06-09Win Gob2 is multi-lingual (American, French, German)Sven Hesse
2009-06-09Win Gob3 is multi-lingual (British, French, German)Sven Hesse
2009-06-06Setting the game type of the generic demoplayer to Urban so it can make use o...Sven Hesse
2009-06-06Added GUI options for newly added gamesEugene Sandulenko
2009-06-06Disable load from the launcher button for AGOS and Gob games with use of GUI ...Eugene Sandulenko
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-06Adding a general coktelplayer.scn demo fileSven Hesse
2009-06-06Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei")Sven Hesse
2009-05-31Removing the helper-include where it's not used anymoreSven Hesse
2009-05-31GOB: Replaced many uses of strdupcpy by Common::StringMax Horn
2009-05-31Replacing NULL with 0, since that's normally the C++-waySven Hesse
2009-05-29Adding my German versions of Playtoons 1 + 3Sven Hesse
2009-05-29Gob (Playtoon) :Arnaud Boutonné
2009-05-29Add MD5 for another The Last Dynasty FRArnaud Boutonné
2009-05-26Gob - Add detection strings for Lost In Time (Hebrew), Fascination (3 disks, ...Arnaud Boutonné
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Splitting a few helper functions out of gob.hSven Hesse
2009-05-21Ooops: Forgot to check in my changes in the detection array for the demo chan...Sven Hesse
2009-05-08Add detection for Adibù 2 Ambiente et pour Adibù prima elementare : Imparo ...Arnaud Boutonné
2009-05-08Added detection string for 'Adi Anglais primaire 7-11 ans' (PAK)Arnaud Boutonné
2009-05-08"??)" is the trigraph for "]". That isn't what we want.Torbjörn Andersson
2009-05-08Added detection string for 'Adibou présente la Magie' (STK2.1), 'Adi França...Arnaud Boutonné
2009-05-06Gob - Modify Features of PC versions of Fascination to Adlib. (thank DrMcCoy ...Arnaud Boutonné
2009-05-06Remove duplicate entry (sorry Strangerke, but this one was already in there, ...Sven Hesse
2009-05-06Gob - Add MD5 as provided by Luca in scummvm-devel for Woodruff ITAArnaud Boutonné
2009-05-05Gob - Fix Fascination CD file size thanks to joostp Arnaud Boutonné
2009-05-03Gob - Added detection for WinGob 1, 2 & 3 german, Last dynasty interactive de...Arnaud Boutonné
2009-05-03Add DOS French demo of Gobliiins.Travis Howell
2009-05-01Gob - Add MD5 for Addy 4 basis CD (supposedly used by all Addy 4)Arnaud Boutonné
2009-04-30Adding a strdup-like inline functionSven Hesse
2009-04-29Gob - Add some MD5s for Win-Lost in time, Win-Inca2 and ADI/Adibou environmen...Arnaud Boutonné
2009-04-28Reorder :PSven Hesse
2009-04-28Added a Spanish Urban RunnerSven Hesse
2009-04-28Added some more non-interactive Playtoons demos (thanks jvprat!)Sven Hesse
2009-04-27Added a German Urban Runner version, as supplied by goodoldgeorg in bug repor...Sven Hesse
2009-04-24Gob - Add entries for different Little Red Riding Hood languages selectionArnaud Boutonné
2009-04-24Added supported for BAT-based non-interactive demos, namely the Inca2 oneSven Hesse
2009-04-24Adding support for the non-interactive SCN-based Urban Runner demo. No image ...Sven Hesse
2009-04-24Added the Woodruff and Playtoons non-interactive demosSven Hesse
2009-04-22Fixed compilation.Torbjörn Andersson
2009-04-21Patch #2725859 : Added some MD5 to the gob engine, modified the way the first...Arnaud Boutonné
2009-03-21Added an entry for the DOS version of Little Red Riding HoodSven Hesse
2009-03-19Adding detection and title music playback for Little Red Riding Hood (Amiga v...Sven Hesse
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat