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authorSven Hesse2009-06-06 21:54:12 +0000
committerSven Hesse2009-06-06 21:54:12 +0000
commitf5e25f2152ac597f34a640b08f10bdd12c0f042d (patch)
treedf7279fe1d40e31d7934d8c470d84a9f32428286 /engines/gob/detection.cpp
parent9f3a628ad5197602ed8f2c2f94b549d45d10591d (diff)
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Setting the game type of the generic demoplayer to Urban so it can make use of the initial palette
svn-id: r41308
Diffstat (limited to 'engines/gob/detection.cpp')
-rw-r--r--engines/gob/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp
index 3be974993b..af64a53b60 100644
--- a/engines/gob/detection.cpp
+++ b/engines/gob/detection.cpp
@@ -3644,7 +3644,7 @@ static const GOBGameDescription fallbackDescs[] = {
ADGF_NO_FLAGS,
GUIO_NONE
},
- kGameTypeWoodruff,
+ kGameTypeUrban,
kFeatures640 | kFeaturesSCNDemo,
"", "", 8
}