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2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2018-11-03GOB: Correct Crousibat Detection Entry to European Portuguese.D G Turner
This fixes bug Trac #10791.
2018-10-02GOB: Add Detection Entry for PCGames Ween Demo.D G Turner
This is from Trac #10725, and the demo appears to be multilingual at least in terms of English and German, so adding two entries.
2018-08-17JANITORIAL: Removing trailing spaces after int castsPaul Gilbert
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2017-11-10ENGINES: Improve output of unknown game variant detectionColin Snover
When a user tries to add a game expecting it to be a particular game for a particular engine, but a detector from another engine happens to match some files that exist in the game directory and reports on those files instead, this can cause a lot of confusion because the detector doesn't say what engine or game it thought it matched. This patch adds the name of the matching engine as well as any matching game IDs (if applicable) to the detector's logged output. It also provides more specific guidance about where to send the detection information (to the bug tracker), and properly wraps the first part of the report to 80 columns. Refs Trac#10272.
2017-01-26GOB: Add another interactive Gob3 demo, as supplied by Dark-StarSven Hesse
This demo comes with texts in English (GB), German and French.
2016-03-28GOB: Fix Fascination entry, it is DOS, not Amiga versionEugene Sandulenko
2016-03-27GOB: Added another French Playttons2. Bug #7052Eugene Sandulenko
2016-03-27GOB: Added Spanish Fascination detection entry. Bug #7069Eugene Sandulenko
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2014-07-08GOB: Remove duplicate entries for Ween DOSSven Hesse
Seems like that happened when I sorted them by platform after splitting up the big detection table in 07b17f711. This fixes bug #6676.
2014-02-18GOB: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-31GOB: Correct the language field for CroustibatSven Hesse
2014-01-31GOB: Add a game type and detection table for CroustibatSven Hesse
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2013-04-08GOB: Add another Spanish DOS version of GeishaSven Hesse
As supplied by alestedx in bug report #3610207
2012-08-05GOB: Add a Spanish/Italian DOS version of GeishaSven Hesse
As supplied by einstein95 in bug report #3544449.
2012-07-30GOB: Add a more complex detection for Once Upon A Time titlesSven Hesse
The hard-coded Once Upon A Time titles, Abracadabra and Baba Yaga, are impossible to distinguish by file name alone. The same is true for the each three platforms, DOS, Amiga and Atari ST. We do need to know exactly which game and platform a specific path holds, though, because they're a) completely hard-coded b) the data files have platform-specific endianness Therefore, when the filename-based fallback detector finds one of those games, we open the archives and look inside them. We detect the specific game by looking at which animal names are present; and the platform by inspecting the endianness of the title screen's DEC file, in addition to the existence of a MOD file to distinguish the Atari ST from the Amiga version.
2012-07-30GOB: Add detection tables for Baba Yaga and AbracadabraSven Hesse
2012-07-30GOB: Move the method definitions out of the GobMetaEngine class definitionSven Hesse
2012-07-29Merge pull request #252 from DrMcCoy/detector_public_reportUnknownJohannes Schickel
DETECTOR: Make reportUnknown() accessible to inherited AdvancedMetaEngine classes
2012-07-04GOB: Add a French DOS version of GeishaSven Hesse
As supplied by misterhands in bug report #3539797.
2012-07-04GOB: Give the Geisha detection entries proper languagesSven Hesse
2012-06-27GOB: Report unknown game variant when using the file based fallback detectorSven Hesse
2012-06-27DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizesSven Hesse
Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too.
2012-06-22GOB: Give Geisha and Fascination fallback entries AdLib feature flagsSven Hesse
2012-06-22GOB: Add fallback detection entries for Little RedSven Hesse
2012-06-22GOB: Reorganize the detection tablesSven Hesse
The big table with it's 330 entries grew far too messy and unwieldy, so I'm splitting it into several files. One file for each game, with some exceptions: - The Playtoons series - The ADI / Addy 2 series - The ADI / Addy 4 series - The Adibou / Addy Junior series