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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gob
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global.cpp
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Author
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-02-21
Compensate small lags in Util::waitEndFrame(), so that the CD audio intro seq...
Sven Hesse
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-03
Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor...
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-07-24
- Separated game type and features
Sven Hesse
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-13
Implemented fast modes: CTRL-f for double and CTRL-g for triple speed
Sven Hesse
2007-04-08
Restructured saving/loading. Should work for Gob3 now, too...
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-02-12
Changed language finding again
Sven Hesse
2007-02-12
- Some fixes for demos and Amiga versions
Sven Hesse
2007-02-04
- Plugged some leaks and fixed some memory errors
Sven Hesse
2007-01-30
- Changed _soundFlags and implemented "compositions"
Sven Hesse
2007-01-28
- Fixed the Adlib data ugliness
Sven Hesse
2006-11-27
- Properly implemented o2_getCDTrackPos()
Sven Hesse
2006-04-13
Fixed the invalid reads visible with valgrind, deleted the
Sven Hesse
2006-02-11
Moved engines to the new engines/ directory
Max Horn