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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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gob.cpp
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2017-10-07
BACKENDS: Fix window sizing of games that switch between multiple resolutions
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2016-07-28
GOB: Move debug channel registration to the top of the engine constructor
Eugene Sandulenko
2016-07-20
GOB: Work around broken resource sizes in Gobliiins EGA
Sven Hesse
2016-04-14
GOB: Reduce audio header dependencies
Ori Avtalion
2016-03-13
BACKENDS: Only expose one set of functions for AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Move to an openCD() without parameters as the public API
Matthew Hoops
2015-07-07
GOB: Implement custom AdLib volume control
Walter van Niftrik
2014-02-18
GOB: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-31
GOB: Add a game type and detection table for Croustibat
Sven Hesse
2012-07-30
GOB: Add support for different methods of handling Endianness
Sven Hesse
2012-07-30
GOB: Add PreGob stubs for the Once Upon A Time games
Sven Hesse
2012-07-30
GOB: Don't crash when there's no _inter object
Sven Hesse
2012-07-30
GOB: Return proper errors in GobEngine::run()
Sven Hesse
2012-06-16
GOB: Add a SaveLoad class for AJ's World
Sven Hesse
2012-06-16
GOB: Add a proper GameType for AJ's World
Sven Hesse
2012-06-15
GOB: Add a resource size workaround for Little Red
Sven Hesse
2012-06-15
GOB: Add class Inter_LittleRed
Sven Hesse
2012-06-15
GOB: Add a proper GameType for Little Red
Sven Hesse
2012-01-29
GOB: Add a cheat debug command
Sven Hesse
2011-08-29
GOB: Implement saving/loading for Geisha
Sven Hesse
2011-08-26
GOB: Fix the Geisha cursor
Sven Hesse
2011-08-26
GOB: Add inter_geisha.cpp and implement oGeisha_loadSound
Sven Hesse
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-03-19
GOB: Init volume levels on startup
dhewg
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-04
GOB: Add the "envir" directory to the search path for Adibou
Sven Hesse
2011-01-29
GOB: Add GobEngine::isCurrentTot()
Sven Hesse
2011-01-25
GOB Add save stubs for Addy Junior
Sven Hesse
2011-01-25
GOB: Adi 4 should get a Inter_v7 too
Sven Hesse
2011-01-25
GOB: Adding stubs for Addy
Sven Hesse
2011-01-23
GOB: Pass engine pause to the VideoPlayer and decoders
Sven Hesse
2011-01-18
GOB: Give Inca2 its own SaveLoad class
Sven Hesse
2011-01-18
GOB: Give Inca2 its own Inter class
Sven Hesse
2011-01-16
GOB: Add setTrueColor()
Sven Hesse
2010-11-16
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
Max Horn
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-10-31
GOB: Clean up class DataIO
Sven Hesse
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-13
GOB: Add Debug Console.
David Turner
2010-09-30
GOB: Create 16bit surfaces for true color games
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-09-30
GOB: Remove dither stuff, commenting out most v6 drawing
Sven Hesse
2010-09-30
GOB: Stub setting up of 16bpp graphics
Sven Hesse
2010-09-30
GOB: Add kFeaturesTrueColor
Sven Hesse
2010-09-30
GOB: Rename kFeatures640 to kFeatures640x480
Sven Hesse
2010-08-17
Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV ...
Arnaud Boutonné
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