Age | Commit message (Expand) | Author |
2010-01-22 | Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and Add... | Arnaud Boutonné |
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /... | Johannes Schickel |
2009-12-09 | Change GOB engine so that not all its files depend on gui/dialog.h (and thus ... | Max Horn |
2009-11-16 | gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, Go... | Arnaud Boutonné |
2009-09-29 | Playtoons - implement some functions related to hotspot texts | Arnaud Boutonné |
2009-09-15 | - Implement _pattern variable | Arnaud Boutonné |
2009-08-28 | Suppress useless game type for Playtoons CK | Arnaud Boutonné |
2009-08-24 | - Add game type ADI2 | Arnaud Boutonné |
2009-08-13 | - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ... | Arnaud Boutonné |
2009-07-25 | Moved the decision whether subtitles should be displayed, so that the broken ... | Sven Hesse |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-24 | Merging Map_v4 into Map_v2 | Sven Hesse |
2009-07-24 | CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete ... | Sven Hesse |
2009-07-24 | Adding subtitle support to Woodruff | Sven Hesse |
2009-07-09 | Giving Font its own real class | Sven Hesse |
2009-07-07 | kFeatures800 -> kFeatures800x600 in order to have more meaningful name | Eugene Sandulenko |
2009-07-07 | Change SaveLoad_Playtoons case | Arnaud Boutonné |
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné |
2009-07-05 | Renaming the last occurences of "Collision" to "Hotspot" | Sven Hesse |
2009-07-05 | Removing the now unneeded Game_v* classes | Sven Hesse |
2009-07-05 | Putting the Urban noCD check into Init_v6::initGame() | Sven Hesse |
2009-07-05 | Removing the now empty Game_Fascination class | Sven Hesse |
2009-06-24 | Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ... | Sven Hesse |
2009-06-23 | Proper support for Hungarian versions | Sven Hesse |
2009-06-22 | Renaming kDebugParser to kDebugExpression | Sven Hesse |
2009-06-22 | Renaming parse.h and parse.cpp to expression.h and expression.cpp | Sven Hesse |
2009-06-22 | Removing the Parse object from GobEngine | Sven Hesse |
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse |
2009-06-07 | Dropping the v1 parser functions in favour of the extended v2 ones | Sven Hesse |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-06-06 | Adding a pause mode | Sven Hesse |
2009-05-31 | GOB: Got rid of GobEngine::_vm | Max Horn |
2009-05-31 | GOB: the Engine destructor already calls Mixer::stopAll() | Max Horn |
2009-05-31 | GOB: Replaced many uses of strdupcpy by Common::String | Max Horn |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken a... | Sven Hesse |
2009-05-29 | Gob (Playtoon) : | Arnaud Boutonné |
2009-05-20 | - Changed the demo player to allow playing directly inlined scripts using a n... | Sven Hesse |
2009-04-29 | - Added a game_fascin skeletton, as specificities are now proven | Arnaud Boutonné |
2009-04-28 | The Playtoons game seem to be more like Last Dynasty than Urban Runner (palet... | Sven Hesse |
2009-04-24 | Added supported for BAT-based non-interactive demos, namely the Inca2 one | Sven Hesse |
2009-04-24 | Added support for SCN-based non-interactive demos | Sven Hesse |
2009-04-21 | Patch #2725859 : Added some MD5 to the gob engine, modified the way the first... | Arnaud Boutonné |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-02-21 | Compensate small lags in Util::waitEndFrame(), so that the CD audio intro seq... | Sven Hesse |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2008-12-17 | Added support for caching the palette LUT to a file | Sven Hesse |
2008-12-13 | Modified collision init functions for Urban Runner | Sven Hesse |
2008-12-13 | Added a SaveLoad for Urban Runner with an entry to make the scripts believe t... | Sven Hesse |
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse |