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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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goblin.h
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Author
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-04-27
Some minor clean-up
Sven Hesse
2008-07-12
Changed tricky variable access from pointers to a new class that minds endian...
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-07-01
Re-added __attribute__(packed)
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-25
Removed some more superfluous semicolons in the gob engine
Sven Hesse
2007-04-25
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...
Max Horn
2007-04-09
Small glitch/different goblin handling fix for Gob3
Sven Hesse
2007-04-06
Some Gob3 fixes:
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-02-06
Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 (W...
Sven Hesse
2007-01-25
- Some clean-up
Sven Hesse
2006-11-27
- Properly implemented o2_getCDTrackPos()
Sven Hesse
2006-08-12
- Some more goblins-handling functions
Sven Hesse
2006-07-23
Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
Torbjörn Andersson
2006-07-22
Fix struct packing issues (macros are not resolve in #pragma params, at least...
Max Horn
2006-07-21
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...
Max Horn
2006-07-09
Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...
Max Horn
2006-06-07
More goblin handling functions, now the deactivated goblin shows
Sven Hesse
2006-05-31
- Removed usage of OSystem::quit(), added a _quitRequested variable
Sven Hesse
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-11
- Sound! Still a bit glitchy, though:
Sven Hesse
2006-02-11
Moved engines to the new engines/ directory
Max Horn