index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gob
/
imd.cpp
Age
Commit message (
Expand
)
Author
2007-07-30
Restructured and cleaned-up IMD playing
Sven Hesse
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-15
Some more MSVC8 uninitialed variable warning (see bug #1700986)
Sven Hesse
2007-04-15
Fixed another IMD drawing glitch (noticeable after Ooya gets his magic bag back)
Sven Hesse
2007-04-14
- Fixed another IMD drawing glitch (noticeable when becoming a giant)
Sven Hesse
2007-04-12
Fixed an IMD glitch where frames weren't drawn at all (noticable in the CD ve...
Sven Hesse
2007-04-06
Some Gob3 fixes:
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-31
Changed waitEndSoundSlice() to react more dynamically to enforce audio/video ...
Sven Hesse
2007-03-30
- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...
Sven Hesse
2007-03-29
Formatting (Take that, LordHoto! ;P)
Sven Hesse
2007-03-29
formatting.
Johannes Schickel
2007-03-29
Mind the time needed to update the screen when waiting for a sound slice to f...
Sven Hesse
2007-03-29
- Properly implemented the ImdPlayer
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse