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path: root/engines/gob/inter_bargon.cpp
AgeCommit message (Expand)Author
2009-06-17Changed opcodeGob to be functor-basedSven Hesse
2009-06-17Changed opcodeFunc to be functor-basedSven Hesse
2009-06-17Changed opcodeDraw to be functor-basedSven Hesse
2009-06-06Renamed the evaluateStore opcodes to assign, because that's what they areSven Hesse
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-05-31Replacing NULL with 0, since that's normally the C++-waySven Hesse
2008-12-18Preliminary save/load support for Urban RunnerSven Hesse
2008-12-15Script fix. Magnifier, Memory and Save/Load, while still not working correctl...Sven Hesse
2008-12-14Background "music" for Urban Runner, though only 8bit for nowSven Hesse
2008-12-04Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...Sven Hesse
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-08GOB works with the new GMM implementationChristopher Page
2008-06-24Added main menu dialog files. Gob is now using the new _quit flagChristopher Page
2008-05-08Restructured sound codeSven Hesse
2008-04-27Implemented support for VMDs substituting object animations.Sven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-30Restructured and cleaned-up IMD playingSven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-05Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an extra...Sven Hesse
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-02-06Implemented vertical scrollingSven Hesse
2007-02-04- Plugged some leaks and fixed some memory errorsSven Hesse