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path: root/engines/gob/inter_fascin.cpp
AgeCommit message (Expand)Author
2010-02-03Minor style-related changesSven Hesse
2010-02-02Fascination - Add a define to enable/disable MDY player, as it currently gene...Arnaud Boutonné
2010-01-31Fascination - Partially fix the introArnaud Boutonné
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-09-30Fascination - Suppress some warningsArnaud Boutonné
2009-09-29Playtoons - implement some functions related to hotspot textsArnaud Boutonné
2009-06-22Putting evalBoolResult() and evalExpr() into ScriptSven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-18Oops, forgot again that Fascination needs o1_assignSven Hesse
2009-06-18Splitting an ADLPlayer and MDYPlayer from the AdLib classSven Hesse
2009-06-17Changed opcodeGob to be functor-basedSven Hesse
2009-06-17Changed opcodeFunc to be functor-basedSven Hesse
2009-06-17Changed opcodeDraw to be functor-basedSven Hesse
2009-06-13Gob - *WIP* incomplete implementation of MDY/TBR Arnaud Boutonné
2009-06-06Fascination needs o1_assign. o2_assign breaks the DOS floppy versionSven Hesse
2009-06-06Renamed the evaluateStore opcodes to assign, because that's what they areSven Hesse
2009-05-31Replacing NULL with 0, since that's normally the C++-waySven Hesse
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-01Gob : Fascination - put back o1_freesprite and switch to o1_animPalInit after...Arnaud Boutonné
2009-04-29- Added a game_fascin skeletton, as specificities are now provenArnaud Boutonné
2009-04-25FascinationArnaud Boutonné
2009-04-25Complete general function 0 and 1 based on DrMcCoy suggestion (Hardcoded IMD ...Arnaud Boutonné
2009-04-24Removing the extra \n in warning()s. warning() already adds "!\n"Sven Hesse
2009-04-24Gob - Add 12 dummy functions used for the OpcodeGoblinEntryFascination.Arnaud Boutonné
2009-04-21Patch #2725859 : Added some MD5 to the gob engine, modified the way the first...Arnaud Boutonné