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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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inter_v2.cpp
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2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-21
Fixed the cutscenes in the CD version of Lost in Time
Sven Hesse
2007-08-13
Woodruff is now controllable
Sven Hesse
2007-08-03
Make resolution change in Lost in Time less wacky.
Eugene Sandulenko
2007-08-03
Lost in Time's title is shown correctly now.
Sven Hesse
2007-08-03
Lost in Time now (kind of) shows the title and the wobble-effect is drawn
Sven Hesse
2007-08-02
Added Lost in Time. The title screen doesn't show and the wobble-effect isn't...
Sven Hesse
2007-07-31
Minor DataIO-cleanup
Sven Hesse
2007-07-30
Restructured and cleaned-up IMD playing
Sven Hesse
2007-07-26
sub0x18 is o2_addCollision().
Sven Hesse
2007-07-24
- Separated game type and features
Sven Hesse
2007-07-24
Fixing bug #1749688 ("GOB3: Objects Disappear")
Sven Hesse
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-30
- Added a workaround for bug #1705338 (Seg fault when trying to switch screen...
Sven Hesse
2007-04-21
Some more small fixes. Gob3 is completable now :)
Sven Hesse
2007-04-19
- Fixed handling of the case split screen + vertical scrolling area
Sven Hesse
2007-04-15
fixed warnings
Paweł Kołodziejski
2007-04-15
MSVC8 apparently complains about uninitialized variables there, fixing (see b...
Sven Hesse
2007-04-09
Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in Gob3's...
Sven Hesse
2007-04-09
Some fixes for the Gob3 demos
Sven Hesse
2007-04-08
Restructured saving/loading. Should work for Gob3 now, too...
Sven Hesse
2007-04-05
Implemented scrolling and split screen (for the text field, the bottom 40 lin...
Sven Hesse
2007-04-05
Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an extra...
Sven Hesse
2007-04-05
Added GobOpcodes 1 and 2 (start and stop Infogrames music)
Sven Hesse
2007-04-05
- Minor cleanup
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-30
- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...
Sven Hesse
2007-03-29
- Properly implemented the ImdPlayer
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-03-05
Corrected the initial drawing position of 101-anims (e.g. the guard monster i...
Sven Hesse
2007-03-04
- Some minor fixes
Sven Hesse
2007-03-02
- Fixed the actor freeze issue in the garage in Bargon Attack
Sven Hesse
2007-02-17
- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...
Sven Hesse
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-14
- Changed the square wave generator / speaker emulation, hopefully fixing the...
Sven Hesse
2007-02-12
More demo version fixes
Sven Hesse
2007-02-12
- Some fixes for demos and Amiga versions
Sven Hesse
2007-02-06
Implemented vertical scrolling
Sven Hesse
2007-02-05
- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...
Sven Hesse
2007-02-04
- Moved the specific interrupt frequency of 80 Hz out of class Infogrames int...
Sven Hesse
2007-02-04
- Plugged some leaks and fixed some memory errors
Sven Hesse
2007-02-01
- Fixed the palette animations
Sven Hesse
2007-01-31
Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection
Sven Hesse
2007-01-31
Removed debug output I accidentally checked in
Sven Hesse
2007-01-31
- Correctly setting of Snd::_playingSound
Sven Hesse
2007-01-30
- Changed _soundFlags and implemented "compositions"
Sven Hesse
2007-01-29
Added a proper workaround for the race condition in the script when opening t...
Sven Hesse
2007-01-29
- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)
Sven Hesse
2007-01-28
- Fixed the Adlib data ugliness
Sven Hesse
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