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path: root/engines/gob/inter_v5.cpp
AgeCommit message (Expand)Author
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2014-02-18GOB: Make GPL headers consistent in themselves.Johannes Schickel
2012-07-30GOB: Move drawString into FontSven Hesse
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-01-29GOB: Add Script::evalInt() and Script::evalString()Sven Hesse
2011-01-29GOB: Change _curTotFile and _totToLoad into Common::StringSven Hesse
2011-01-29GOB: Move OpcodeFunc's return flag into its parameterSven Hesse
2011-01-25GOB: Adding stubs for AddySven Hesse
2011-01-22GOB: Fixes the return value of dummy shooter in Last DynastySylvain Dupont
2011-01-21GOB: Fix copypasta mistakeSven Hesse
2011-01-21GOB: Make the Cemetary/Lab screen work correctlySven Hesse
2011-01-20GOB: Removing a useless debug warningSven Hesse
2010-09-30GOB: Create 16bit surfaces for true color gamesSven Hesse
2010-09-30GOB: Change all drawing to use class SurfaceSven Hesse
2009-08-30Modify warning message for o5_deleteFile as it's not only used by Dynasty, an...Arnaud Boutonné
2009-07-09Giving Font its own real classSven Hesse
2009-06-22Putting evalBoolResult() and evalExpr() into ScriptSven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-22Encapsulated access to _resultStrSven Hesse
2009-06-19Fixing The Last Dynasty again after the opcode dispatcher changesSven Hesse
2009-06-17Changed opcodeGob to be functor-basedSven Hesse
2009-06-17Changed opcodeFunc to be functor-basedSven Hesse
2009-06-17Changed opcodeDraw to be functor-basedSven Hesse
2009-06-15Renamed _inter_resStr to _resultStrSven Hesse
2009-06-15Moving _inter_resVal and _inter_resStr from Global to ParseSven Hesse
2009-06-06Renamed the evaluateStore opcodes to assign, because that's what they areSven Hesse
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-05-31Replacing NULL with 0, since that's normally the C++-waySven Hesse
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-04-27Some minor clean-upSven Hesse
2008-12-28Fixing the save/load list box's widthSven Hesse
2008-12-18Preliminary save/load support for Urban RunnerSven Hesse
2008-12-15Script fix. Magnifier, Memory and Save/Load, while still not working correctl...Sven Hesse
2008-12-14More changed collision stuff for Urban RunnerSven Hesse
2008-12-14Plugging leaksSven Hesse
2008-12-04Last Dynasty video mode switching (and removing a debug output)Sven Hesse
2008-12-04A few more GobOpcodes that jump to the space shooter + fudging the result to ...Sven Hesse
2008-08-31Fix warningsMax Horn
2008-08-30Added some The Last Dynasty stubsSven Hesse