Age | Commit message (Expand) | Author |
---|---|---|
2007-07-24 | - Separated game type and features | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-05 | - Minor cleanup | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-03-01 | Repaired the pathfinding in Bargon Attack | Sven Hesse |
2007-02-17 | - Added a warning when o1_checkData()/o2_checkData() can't find the file it's... | Sven Hesse |
2007-02-06 | - Fixed Ween's inventory in the volcano (#1630113) | Sven Hesse |
2006-06-07 | More goblin handling functions, now the deactivated goblin shows | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |