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path: root/engines/gob/map.cpp
AgeCommit message (Expand)Author
2010-10-25GOB: Minor map cleanupSven Hesse
2010-10-25GOB: Fix a typo in checkDirectPath()Sven Hesse
2010-10-25GOB: Format getDirection() to be more readableSven Hesse
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2008-08-23Fixing _itemsMap access (bug #2069177)Sven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-13Woodruff is now controllableSven Hesse
2007-07-24- Separated game type and featuresSven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-05- Minor cleanupSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-03-01Repaired the pathfinding in Bargon AttackSven Hesse
2007-02-17- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...Sven Hesse
2007-02-06- Fixed Ween's inventory in the volcano (#1630113)Sven Hesse
2006-06-07More goblin handling functions, now the deactivated goblin showsSven Hesse
2006-05-29- More GOB2 map conversionsSven Hesse
2006-05-11- Sound! Still a bit glitchy, though:Sven Hesse
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn