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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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map_v1.cpp
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2010-10-31
GOB: Clean up class DataIO
Sven Hesse
2010-10-30
GOB: Remove the "ugly" reading of Map::_itemPoses
Sven Hesse
2010-10-30
GOB: Make Map::_wayPoints protected
Sven Hesse
2010-10-30
GOB: Make Map::_passMap protected and group some vars
Sven Hesse
2010-10-30
GOB: Unify Map_v1::/Map_v2::getPass()/setPass()
Sven Hesse
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-06-22
Adding DataIO::existData()
Sven Hesse
2008-12-14
Background "music" for Urban Runner, though only 8bit for now
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-13
Woodruff is now controllable
Sven Hesse
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-30
- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...
Sven Hesse
2007-03-29
Replaced some more intenting space that slipped in with tabs
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-02-17
- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...
Sven Hesse
2006-06-07
More goblin handling functions, now the deactivated goblin shows
Sven Hesse
2006-05-31
- Removed usage of OSystem::quit(), added a _quitRequested variable
Sven Hesse
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-11
- Sound! Still a bit glitchy, though:
Sven Hesse