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path: root/engines/gob/map_v1.cpp
AgeCommit message (Expand)Author
2010-10-31GOB: Clean up class DataIOSven Hesse
2010-10-30GOB: Remove the "ugly" reading of Map::_itemPosesSven Hesse
2010-10-30GOB: Make Map::_wayPoints protectedSven Hesse
2010-10-30GOB: Make Map::_passMap protected and group some varsSven Hesse
2010-10-30GOB: Unify Map_v1::/Map_v2::getPass()/setPass()Sven Hesse
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-06-22Adding DataIO::existData()Sven Hesse
2008-12-14Background "music" for Urban Runner, though only 8bit for nowSven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-13Woodruff is now controllableSven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-30- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...Sven Hesse
2007-03-29Replaced some more intenting space that slipped in with tabsSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-02-17- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...Sven Hesse
2006-06-07More goblin handling functions, now the deactivated goblin showsSven Hesse
2006-05-31- Removed usage of OSystem::quit(), added a _quitRequested variableSven Hesse
2006-05-29- More GOB2 map conversionsSven Hesse
2006-05-11- Sound! Still a bit glitchy, though:Sven Hesse