Age | Commit message (Expand) | Author |
2009-09-01 | Making another variable offset unsigned, since it overflows int16 | Sven Hesse |
2009-09-01 | Fixing warnings and adding a warning should the ID be something yet unknown, ... | Sven Hesse |
2009-09-01 | Playtoons: Add support to IDs 65530, 65531, 65532, 65534, and renamed Id -1 i... | Arnaud Boutonné |
2009-07-29 | Oops, fixing a regression I created with the Map_v4/Map_v2-merge | Sven Hesse |
2009-07-24 | Merging Map_v4 into Map_v2 | Sven Hesse |
2009-06-24 | Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ... | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken a... | Sven Hesse |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-13 | Woodruff is now controllable | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-17 | - Added a warning when o1_checkData()/o2_checkData() can't find the file it's... | Sven Hesse |
2006-11-27 | - Properly implemented o2_getCDTrackPos() | Sven Hesse |
2006-08-12 | - Some more goblins-handling functions | Sven Hesse |
2006-07-08 | - Fixed a few mistakes that added up to look correct, fixing bargon's cursor | Sven Hesse |
2006-06-13 | Some more READ_LE_* -> MemoryReadStream.* conversions | Sven Hesse |
2006-06-10 | More stub-filling + small clean-up | Sven Hesse |
2006-06-07 | More goblin handling functions, now the deactivated goblin shows | Sven Hesse |
2006-06-04 | - Fixed endianness/signess issues | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |