index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gob
/
mult.h
Age
Commit message (
Expand
)
Author
2006-06-13
More READ_LE_* -> MemoryReadStream conversion + minor cleanup
Sven Hesse
2006-06-12
Small corrections and cleanup for Gob2, fixing the graphical glitches in the ...
Sven Hesse
2006-06-10
More stub-filling + small clean-up
Sven Hesse
2006-06-07
More goblin handling functions, now the deactivated goblin shows
Sven Hesse
2006-05-31
- Removed usage of OSystem::quit(), added a _quitRequested variable
Sven Hesse
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-11
- Sound! Still a bit glitchy, though:
Sven Hesse
2006-05-01
More stubs; GOB2 goes in-game for a second, then segfaults in the
Sven Hesse
2006-04-13
Some more stubs and rearrangings
Sven Hesse
2006-04-13
- More stubs, the intro now works completely (with extreme graphical
Sven Hesse
2006-04-12
- Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to
Sven Hesse
2006-02-24
Adding GOB2's CD handling opcodes, the CD version of GOB2 now starts
Sven Hesse
2006-02-21
More GOB2 changes (Mult::loadMult()) + correcting some mistakes I made
Sven Hesse
2006-02-16
Updating more opcodes for Gob2
Sven Hesse
2006-02-11
Moved engines to the new engines/ directory
Max Horn