Age | Commit message (Expand) | Author |
---|---|---|
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-11 | Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff. | Sven Hesse |
2008-05-10 | Restructured saving/loading and added a stub for Woodruff | Sven Hesse |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-26 | Style :P | Sven Hesse |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-07 | Fixing my leak fix... | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-13 | Actually use the palette after loading | Sven Hesse |
2007-04-09 | Fix compile. | Johannes Schickel |
2007-04-08 | Restructured saving/loading. Should work for Gob3 now, too... | Sven Hesse |