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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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saveload_v3.cpp
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Author
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-07-23
More savegame-endianness fixes :/
Sven Hesse
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-11
Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff.
Sven Hesse
2008-05-10
Restructured saving/loading and added a stub for Woodruff
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-07
Fixing my leak fix...
Sven Hesse
2007-08-03
Repaired the cursor and saving in the notebook
Sven Hesse
2007-08-02
Made the offsets in the construct signed as well
Sven Hesse
2007-08-02
Saving works now in Lost in Time
Sven Hesse
2007-08-02
Strip path from save file name
Sven Hesse
2007-07-01
Applying agentq's screenshot loading fix to the trunk as well
Sven Hesse
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-08
Restructured saving/loading. Should work for Gob3 now, too...
Sven Hesse