Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵ | Johannes Schickel | |
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279 | |||
2009-06-18 | Splitting an ADLPlayer and MDYPlayer from the AdLib class | Sven Hesse | |
svn-id: r41633 | |||
2009-06-18 | Replacing some #includes by forward declarations | Sven Hesse | |
svn-id: r41632 | |||
2009-06-13 | Gob - *WIP* incomplete implementation of MDY/TBR | Arnaud Boutonné | |
svn-id: r41498 | |||
2009-03-19 | Adding simple support for protracker playback | Sven Hesse | |
svn-id: r39550 | |||
2008-12-14 | Background "music" for Urban Runner, though only 8bit for now | Sven Hesse | |
svn-id: r35352 | |||
2008-12-14 | Music/Video handling fixes/stubs | Sven Hesse | |
svn-id: r35351 | |||
2008-07-12 | Changed tricky variable access from pointers to a new class that minds ↵ | Sven Hesse | |
endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). svn-id: r33014 | |||
2008-05-08 | Implemented the background "music" / atmospheric sounds in Woodruff | Sven Hesse | |
svn-id: r31949 | |||
2008-05-08 | Restructured sound code | Sven Hesse | |
svn-id: r31937 |