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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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util.cpp
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Author
2009-08-08
Changed the scroll-handling to be more like the original. This fixes bug #283...
Sven Hesse
2009-08-02
Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and d...
Sven Hesse
2009-07-09
Giving Font its own real class
Sven Hesse
2009-07-05
Renaming FontDesc::extraData to charWidths
Sven Hesse
2009-07-05
Added a Key and ShortKey enum
Sven Hesse
2009-07-05
Commenting prepareStr a bit and renaming it to cleanupStr
Sven Hesse
2009-07-05
Adding an enum MouseButtons
Sven Hesse
2009-06-14
Fixed an animation speed regression that got introduced when I added a lag co...
Sven Hesse
2009-06-06
Demoplayer:
Sven Hesse
2009-06-06
Adding a pause mode
Sven Hesse
2009-02-21
Compensate small lags in Util::waitEndFrame(), so that the CD audio intro seq...
Sven Hesse
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-14
Plugging leaks
Sven Hesse
2008-12-14
More modified collision stuff for Urban Runner. The hotspots are correctly re...
Sven Hesse
2008-11-18
Ooops :)
Sven Hesse
2008-10-06
Added new type Engine::Feature; pushed down some #include dependencies
Max Horn
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-09-07
Actually, /now/ the values are sane ^^; (also fixes Ween mouse position bug #...
Sven Hesse
2008-09-07
Clipping setMousePos() parameters to sane values
Sven Hesse
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-09
Reimplemented pushEvent() and artificialEventQueue to work with Events instea...
Christopher Page
2008-07-08
GOB works with the new GMM implementation
Christopher Page
2008-06-24
Added main menu dialog files. Gob is now using the new _quit flag
Christopher Page
2008-05-08
Restructured sound code
Sven Hesse
2008-05-04
Enabled scrolling in Woodruff
Sven Hesse
2008-05-03
Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor...
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-02-29
Fixed some Lost in Time bugs:
Sven Hesse
2008-01-29
- Updated default char signing to signed (as per PC) in makefiles
Lars Persson
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-02
Don't crash at getRandom(0)
Sven Hesse
2007-07-30
Restructured and cleaned-up IMD playing
Sven Hesse
2007-07-25
- Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18)
Sven Hesse
2007-06-23
Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState)
Sven Hesse
2007-06-23
Added GOB FIXME
Max Horn
2007-06-23
Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for fast-mode-keys
Sven Hesse
2007-06-22
Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-28
Possible fix for bug #1709124 ("GOB3: (dos/russian) just dont run")
Sven Hesse
2007-04-19
- Fixed handling of the case split screen + vertical scrolling area
Sven Hesse
2007-04-17
Changed processInput() to use the ascii value instead of the keycode, so that...
Sven Hesse
2007-04-16
Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ...
Sven Hesse
2007-04-15
MSVC8 apparently complains about uninitialized variables there, fixing (see b...
Sven Hesse
2007-04-13
Implemented fast modes: CTRL-f for double and CTRL-g for triple speed
Sven Hesse
2007-04-13
The scrolling now works without cursor jittering...
Sven Hesse
2007-04-06
Some Gob3 fixes:
Sven Hesse
2007-04-05
- Minor cleanup
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-29
- Properly implemented the ImdPlayer
Sven Hesse
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