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path: root/engines/gob/util.cpp
AgeCommit message (Expand)Author
2009-08-08Changed the scroll-handling to be more like the original. This fixes bug #283...Sven Hesse
2009-08-02Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and d...Sven Hesse
2009-07-09Giving Font its own real classSven Hesse
2009-07-05Renaming FontDesc::extraData to charWidthsSven Hesse
2009-07-05Added a Key and ShortKey enumSven Hesse
2009-07-05Commenting prepareStr a bit and renaming it to cleanupStrSven Hesse
2009-07-05Adding an enum MouseButtonsSven Hesse
2009-06-14Fixed an animation speed regression that got introduced when I added a lag co...Sven Hesse
2009-06-06Demoplayer:Sven Hesse
2009-06-06Adding a pause modeSven Hesse
2009-02-21Compensate small lags in Util::waitEndFrame(), so that the CD audio intro seq...Sven Hesse
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-14Plugging leaksSven Hesse
2008-12-14More modified collision stuff for Urban Runner. The hotspots are correctly re...Sven Hesse
2008-11-18Ooops :)Sven Hesse
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-07Actually, /now/ the values are sane ^^; (also fixes Ween mouse position bug #...Sven Hesse
2008-09-07Clipping setMousePos() parameters to sane valuesSven Hesse
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-08GOB works with the new GMM implementationChristopher Page
2008-06-24Added main menu dialog files. Gob is now using the new _quit flagChristopher Page
2008-05-08Restructured sound codeSven Hesse
2008-05-04Enabled scrolling in WoodruffSven Hesse
2008-05-03Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor...Sven Hesse
2008-04-27Implemented support for VMDs substituting object animations.Sven Hesse
2008-02-29Fixed some Lost in Time bugs:Sven Hesse
2008-01-29- Updated default char signing to signed (as per PC) in makefilesLars Persson
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-02Don't crash at getRandom(0)Sven Hesse
2007-07-30Restructured and cleaned-up IMD playingSven Hesse
2007-07-25- Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18)Sven Hesse
2007-06-23Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState)Sven Hesse
2007-06-23Added GOB FIXMEMax Horn
2007-06-23Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for fast-mode-keysSven Hesse
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-28Possible fix for bug #1709124 ("GOB3: (dos/russian) just dont run")Sven Hesse
2007-04-19- Fixed handling of the case split screen + vertical scrolling areaSven Hesse
2007-04-17Changed processInput() to use the ascii value instead of the keycode, so that...Sven Hesse
2007-04-16Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ...Sven Hesse
2007-04-15MSVC8 apparently complains about uninitialized variables there, fixing (see b...Sven Hesse
2007-04-13Implemented fast modes: CTRL-f for double and CTRL-g for triple speedSven Hesse
2007-04-13The scrolling now works without cursor jittering...Sven Hesse
2007-04-06Some Gob3 fixes:Sven Hesse
2007-04-05- Minor cleanupSven Hesse
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-29- Properly implemented the ImdPlayerSven Hesse