| Age | Commit message (Expand) | Author |
|---|---|---|
| 2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
| 2008-06-01 | Ooops, intialize variables properly. | Sven Hesse |
| 2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
