Age | Commit message (Expand) | Author |
---|---|---|
2011-01-17 | GOB: Make the variable stack endianness-independent | Sven Hesse |
2010-02-03 | Minor style-related changes | Sven Hesse |
2009-07-28 | More alignment-related changes | Sven Hesse |
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken a... | Sven Hesse |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |